 |
|
Bereta_Eder
|
|
Isn't the program supposed to warn you when other civs are ready to build a wonder the next turn?
In my current game I missed Leo and Adam although I had the money to buy them just because nobody deemed it worthwile to inform me about the other's progress.
Another point of interest: the change of civ's capital.
I had a very ugly start at this game. On the south pole with half the squares iced. Population and everything else besides literacy was really down. I was 5th or 6th in all.
Bearly all the civs started to change their capitals again and again. When I picked up on population and became 1st they stoppped. Safety mechanism so the let you catch up?
|
|
|  |
 |
|
Bereta_Eder
|
|
Thanks EST.
ABout the capital changes, I traded maps with nearly all civs and I see that most of them are highly centralised, very compact.
Nearly each of them has a big continent with 15 or so cities and no one has a city that is far away from the land mass.
I agree that shields would not be enough for this continuous capital shifting. The Mongols have only 4 cities (in 1800...) and their capital must have changed 4 times very rapidly in the early days.
|
|
|  |
 |
|  |
 |
|  |
 |
|
Bereta_Eder
|
|
I should say that that particular game CRASHED my computer.
Yes, it happens sometimes (very rarely) when I have opened some other programs.
Now, I rebooted and loaded ONLY CIV 2 and nothing else afterwards.
The wonder messages were 100% consistent.
|
|
|  |
 |
|
geofelt
|
|
Neptune Beach,Florida,USA
Jan 1970 time: 00:12
|
|
If you gat a notice about the imminent completion of a wonder, you must fill the production box to get it. Just because you have enough shields to complete it in one turn is not good enough. If you build a wonder the AI is building, it will shift to another. If the other costs fewer shields, it will build it without notification. I like to have two cities three squares apart, so I can store caravans in either, and build two wonders at once if necessary. On occasion, I get surprised, but I think I got distracted and missed the notice.
|
|
|  |
 |
|
La Fayette
|
|
albi, france
Oct 2000 time: 06:12
|
|
EST
I think that if you have been in contact with an AI civ but have not yet established an embassy, then you get information about any new tech discovered by that civ (this is what I think; I haven't tested it; has anyone?).
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|