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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:15
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1.Expansionist (Though, I think it's a good bonus, it's not my style)
2.Militarist (Not my style either)
3.Religous (seems like a fairly handy bonus, especially if you plan on switching through alot of different goverments)
4.Commercial (great for far flung empires, maybe not so much with certain goverment choices, though)
5.Industrious (Nice to get off to a good start, but I don't think it will make too much of a difference later on once you have engineers and factories. Still, every bit helps.)
6.Scientific (free techs, cheap libraries, and bronze working from the start, need I say more?)
Chinese 11
Greek 10
Fench 9
Egypt 8
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