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Pedrunn
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of Natal, Brazil
Jul 2001 time: 02:15
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quote: Originally posted by ADG
Right now I have the Apolypton patch installed, but it seems like it only makes mnior changes.
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You are right, Aplolyton pack just fixes the bugs. If you really want to see changes play craddle and MM2.
quote: Originally posted by rah
I played CTP II. It had some real nice concepts that I really liked. But by the end of the second game, I was bored because the game and the AI sucked. But since I liked some of the concepts, I downloaded the mods and tried again. They helped but didn't help enough. So while I have great respect and appreciation for all those that contributed to the mods, the game, even moded, still sucked.
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quote: Originally posted by S. Kroeze
CtP II I have never played when the Diplomat -one of the better posters on this Forum- had told me he was rather disappointed because of the passivity of the AI, so I never even tried it.
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You will never talk bad about a pasive AI after playing Craddle at impossible level. The AI had a huge improvment with the mods. give it a try again.
Last edited by Pedrunn on 22-08-2001 at 08:58
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I like the CTP serials and I like the Civ serials. Two difference games, IMHO to hard to compare. For me WesW mod is adding to the game, and I'm still playing it.
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I'm not to upset about CTP2 not bearing the Civ name - it's a different yet derivative game. Kind of like the fact that Marilyn Manson is completely derivative from KISS but the world is a much richer place for having them both. I've enjoyed CTP2 ever since MedMod and ApolPack came out. No doubt I'll enjoy Civ3 when it comes out. And oh yeah, I'm modfying stuff after I play the game straight a couple of times. I played around with Civ2 the moment I found out it could be modified. Even used LView Pro to convert the units.gif file from gif to bmp so I could manipulate the picture in paintshop.
As for Kimbro, the only thing I have to say is you know you'd pleasure an entire male correctional facility for a hacked version of civ2 that fixed AI diplomacy and strategy, so don't give me this crap about hacked games. If its fun, its fun. In fact, modders are the first people you'll go crying to if Civ3 has some balance issues. I hope Civ3 is well balanced and bug free, but I won't sweat it much if it has problems that can be fixed by modders. (Although I am vehemently opposed to the laziness and lack of QA in the software industry today, and such behavior will reflect poorly on Firaxis . . .).
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Uffty
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Vienna
Aug 2001 time: 06:15
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I like CTP2 much more than CivII. Maybe its because I use the german versions, and I dont know any major bugs in the german version of CTP2. Ok there had to be a patch. But the game is running smoothly and fine looking.
CTP2 is more realistic than Civ II. I dont know what you are all up to, but I dont think you'll get a free copy of Civ II for you "ass-licking" posts. Be honest!!
Civ is an ancient game thats stops in the modern age! with many colorful buttons and oh so funny units.
CTP2 was meant to be an improvement to them all. They really wanted to give us some good game to play. And my game is good to play. Even without any Mods and so, i can play it.
I havent played Civ II for almost 1,5 years and I dont miss it. I'm curious about Civ III but as my experience says, every computer game has a dead!!
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hexagonian
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Gnawing on your mind...
Jun 1999 time: 23:15
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quote: Originally posted by Mannamagnus
It's a shame that Dr. Freud is no longer around, still I suggest you get your head examined Uffty. |
Oh brother, insulting posters because they express a PREFERENCE???? 
I still remain unconvinced that CIV3 will be the groundbreaking game it's all hyped up to be. Granted, there are a lot of good features in it - but up to this point the only two that look to be a cut above are the implementation of culture and the need for goods to build units. Many of the 'so-called' additions are adoptions from the CTP series. (and yes, CTP uses a lot from civ2 - duh!!!) That is the nature of the game.
If you are a civ2 player who is looking forward to civ3, you better be concerned about the one issue that really matters - the AI. I genuinely hope that this issue will be resolved somewhat, but without resorting to a massive amouts of AI boosts and cheats, I do not believe it is possible at this time.
At least civ3 has improved the graphics - though the map still needs work.
I will say this much...I do think Activision rushed CTP2 out - some more work and the game would not needed to have been modded - though the only issue that was glaringly broken was the passive AI. All other issues were a matter of preference. If you do not like certain units, screens and so forth - repeat after me, boys and girls - ITS ONLY A PREFERENCE!!!
Yes, it needed to be modded. Comparing CTP2 unmodded with civ2? - its no contest, civ2 wins hands down. But the CTP2 Mods have done a great job in cleaning up the mess.
And buggy...I have the patch that they released and have not experienced an in-game crash yet.
I fully expect all of the Deity level civ2 players to have civ3 figured out within a few weeks. But other than a few who are genuinely concerned about AI issues, most will be praising civ3 to the heavens because of preference issues.
Those of you who have beaten the CTP2 Mods probably will not have too much problem with civ3 - though I doubt that you will be too critical of its shortcoming either.
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