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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:15
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quote: Originally posted by shade
Grim: this is most of the time the only way for the AI to keep up with you.
I really like the embargo idea.
Shade |
LOL Why would you want the AI to keep up with you? As if a computer controlled civ is ever a valuable ally!
Note that I am very much aware that the AI trades tech, and that this the way to maintain the challenge, but that I am addressing the poor blighters who are foolish enough to aid this process by giving techs away!
I never give away any tech, also because it is far too easy for the AI to turn this small, limited help to a particular civ into a true bonanza of evil AI tech exchanges (play Deity and witness 4 exchanges each turn), yielding great benefits to all enemy civs.
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:15
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I think we have very different playstyles. I am eventually always ahead of my opponents, and when I lack a few inventions I still don't want to obtain them through trade because the cost of researching them on my own is smaller than the cost of trading.
How?
Because every invention you get by trade/goodie huts incurs an extra research penalty, slowing down your research rate. The benefit of an extra tech is largely absorbed by the difficulty of discovering a new one. And I am rarely in a situation that I desperately need some unit/building so that the added turns that I can enjoy that particular tech aren't very useful.
Secondly, the cost of trade rises steeply due to the AI-trading I described. Only in the case you describe in which you trade the same tech to two civs for different ones at the same time you can lessen the cost a bit. Note that your tech will still be traded for X with Civ4, yielding Tech Y, which is in turn traded between the Romans and the Zulus etc.
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barefootbadass
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Another thing, I don't think you'll be the specialized research tracks(like going for democracy while ignoring many early techs) in civ3 because they seem to group techs by ages. I'm not sure how this will work but it will probably limit what you can do skipping useless techs to go for the really badass techs(like democracy in civ2)
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