Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Who needs partisans?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Marko_Polo
Guest

Not Yet
time:
Question  Old Post 17-02-2001 18:43
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Who needs partisans? Enter the AD-FREE zone

I'm just wondering if anyone here actually BUILD partisans? I've never done because to me it's pretty useless unit. With attack/defence 4/4 it's relatively weak unit.. isn't good for city assault. Maybe killing low-defence high-attack units like artillery/howies and catching barb kings.. or pillaging which I rarely do..

Well, what do you think of partisans?

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:12
Post  Old Post 17-02-2001 19:06
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

I have never built any partisan units, though they are useful when they appear after your city is captured.

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:12
Question  Old Post 17-02-2001 19:07
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Get a bigger avatar today!

Does anyone know what exactly does the number of partisans appearing upon the capture of a city depend on? The precise function would be most helpful, but any information will do.

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:12
Post  Old Post 17-02-2001 19:08
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

When using democracy (and in possesion of the tech) I like to get a lot of free NON partisans. I build and undefened city near a barbarian breeding ground. Let one barb through to capture it, and voila, a dozen or so NON partisans. take the city back and repeat. Then I use the NON partisan to occupy defensive terrain ouside the fort/3hexfromcity exemption, and to garrision new citys until their production rises.

------------------
Gaius Mucius Scaevola Sinistra
Pontificator Pendanticus
older richer & wiser than you
Did I mention that I like spellcheckers?
[This message has been edited by Lefty Scaevola (edited February 17, 2001).]

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:12
Thumbs up  Old Post 17-02-2001 19:11
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Full PM-box? Change here!

Wow, that sounds very effective. I have never tried something similar before.

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 18-02-2001 10:05 Visit jcarkey's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

It's like the alpine horde. You can also lead units throught ZOC, too. Can't get enough of those non-partisans!

------------------
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith

She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail

How many boards could the Mongols horde, if the Mongol hordes got bored?- jcarkey

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:12
Thumbs up  Old Post 19-02-2001 00:59
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Help yourself to an AD-FREE life

yes bribing barbs should be made a cheat

rixxe is offline rixxe
Prince
Lausanne
Dec 2000
time: 06:12
Cool  Old Post 19-02-2001 19:27
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:

Originally posted by Roman on 02-17-2001 09:07 AM
Does anyone know what exactly does the number of partisans appearing upon the capture of a city depend on? The precise function would be most helpful, but any information will do.


There's one partisan for each happy citizen in the city,...

------------------
The quickest way to end a war is to lose it.
- George Orwell

Edward is offline Edward
Warlord

Apr 2000
time: 00:12
Post  Old Post 20-02-2001 23:16
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Lefty Scaevola,

Very clever. Partisans are then created out of thin air requiring no resources. I can see how this would be faster (and cheaper) than waiting to bribe units that the barbarians build.

Marko_Polo,

I too never build parisans. Then again I don't do too much late game warfare. With a specific goal in mind, there's not much a partisan can do that a spy or alpine troop can't do better.

George Garrett is offline George Garrett
Warlord
Victoria. B.C. Canada
May 1999
time: 21:12
Post  Old Post 20-02-2001 23:59
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

I learned how effective NON partisans can be in a current game - quite early in the game,far from my Civ, my exploring horseman tipped a hut to find an advanced tribe...rather than have the settler wander forever back into my mainstream, I created a city on the spot, put it into Domestic Auto, then forgot about it.

Centuries later,I got into a war with the Mongols, and one of the many cities they attacked, was this "Shantytown"- and the only one they took, along with an early, nondescript advance and a mere handful of gold.

Since I habitually bestow lotsa TLC on my defenses, and seldom lose a city, I saved the game to find out why-I'd forgotten that the horseman was the lone defender.

Even so, I noticed that he'd put up a good fight - I don't know what the AI had garrisoned the newly-taken city with, but outside were a Mogul artillery, and a marine, each with a lot of black, showing.

At the city's fall 3 or 4 NON partisans were driven
out, and these made short work of the AI units outside, before retaking the city, immediately, losing a partisan or two in the battle.

In retaking the city, I wound up with 250 gold and my choice of Amphibious Warfare, Theory of Gravity, Fundamentalism advances, plus a greatly strengthened
garrison 2 x 4 Defence replacing 1x2 Defence.

And all because I picked up "Guerilla Warfare", an advance I normally spurn...


La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
Thumbs up  Old Post 22-02-2001 19:25
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

quote:

Originally posted by Lefty Scaevola on 02-17-2001 09:08 AM
When using democracy (and in possesion of the tech) I like to get a lot of free NON partisans. I build and undefened city near a barbarian breeding ground. Let one barb through to capture it, and voila, a dozen or so NON partisans. take the city back and repeat. Then I use the NON partisan to occupy defensive terrain ouside the fort/3hexfromcity exemption, and to garrision new citys until their production rises.



I love that trick.
We discussed it on another thread a few weeks ago (I don't remember which). Main result of the discussion: neither Democracy nor Guerilla Warfare are needed; it works after Industrialization (or after having started to research Communism), but it does not work every time (this means there is probably another prerequisite that we haven't discovered yet).
Nevertheless, when it works early, it's devastating!

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:12
Question  Old Post 22-02-2001 23:01
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

The number of partisans can't be based solely on happy citizens. I've gotten them twice in a recent game in which my government is fundamentalist, and there isn't a happy citizen in sight. I got caught in a four-way slugfest on a large island and two cities exchanged hands more than once in a single turn. I ended up with several NON partisans, but not due to any happiness on the part of the local folk.

What is the rest of the formula for partisans? I've noticed that more appear in the late game for a certain-sized city than earlier. Also, we all know that the number can be limited by occupying the spaces in which they would appear around the city.

Sieve Too is offline Sieve Too
Prince
New Hampshire, USA
Jan 1970
time: 05:12
Post  Old Post 23-02-2001 02:05
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Lose 30 kilos (of popups)

Partisans are mostly useless to build. They are intended to be pillagers and Engineer/Freight killers who work behind enemy lines. Unfortunately since the AI puts rails all over the place, even good defensive terrain can't save slow Partisans from the inevitable counter attack.

Partisans do have one unique quality that is slot related. They get a huge attack bonus when up against units with 0 attack strength. Even with only 1/3 movement left, a single Partisan can easily kill an Engineer on a mountain square.

Slow Thinker is offline Slow Thinker
Chieftain
homeless, Praha, Czech Republic
Feb 2001
time: 05:12
Post  Old Post 23-02-2001 06:26 Visit Slow Thinker's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Browse Apolyton AD-FREE

quote:

<FONT SIZE="1">Originally posted by La Fayette </FONT>
We discussed it on another thread a few weeks ago (I don't remember which).

It was discussed on many threads...(Stupid fragmentation of information here!! )

"Info: diplomats and spies" thread contains outcome of my my (not verified) test:

3.9 In which case a partisan arises after bribing a city?
If dip/spy's civ has acquired Guerilla Warfare AND civ being bribed has acquired Guerilla Warfare AND Conscription.

[This message has been edited by Slow Thinker (edited February 22, 2001).]

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
Exclamation  Old Post 23-02-2001 19:02
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Enter the AD-FREE zone

ST
I have read your GREAT thread about dips and spies many times (do you remember?).
I suppose your test is OK regarding the results of bribing a city.
But
what I was mentioning yesterday (replying to Lefty S) is VERY different:
it is the result of "giving" a city to the barbs, then bribing it back.
I state it again: "giving" a city to the barbs can provide Partisans long before anyone has discovered (or even started research about) Guerilla Warfare.
It is precisely the fact that one can get Partisans so soon that makes it great (instead of fighting, and losing, against Alpine troops, you will probably be fighting mostly "pregunpowder" units and, believe me, with 3 moves, no ZOC, 4 in attack and 4 in defence, they have a rough time against you).
What remains to be tested is prerequisite #2, since prerequisite #1 seems to be Industrialization


------------------
aux bords mystérieux du monde occidental

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
Wink  Old Post 24-02-2001 10:07
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

ST

Didn't you wish to be a SETTLER?
Now you are.
Slowthinker, Settler for ever!
(but the most creative one on this forum ).

Slow Thinker is offline Slow Thinker
Chieftain
homeless, Praha, Czech Republic
Feb 2001
time: 05:12
Post  Old Post 24-02-2001 10:41 Visit Slow Thinker's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Increase the size of your Attachments

La Fayette,

quote:

Originally posted by La Fayette
I have read your GREAT thread about dips and spies many times (do you remember?).

Thank you for "great" I remember well. I didn't mean dip/spy thread, there are old threads about Partisans on Apolyton.
quote:

Originally posted by La Fayette
I suppose your test is OK regarding the results of bribing a city.

Do you suppose or did you test it? It was a quick test only, I am not sure about the outcome.

I don't believe there will be different preqs for barbs and non-barbs... There may be an error in my test.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
  Old Post 26-02-2001 20:21
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Help yourself to an AD-FREE life

I SUPPOSE
and I don't feel like testing any more in the field of bribery or poisoning or sabotaging, at least not before a few weeks

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0389 seconds (90.81% PHP - 9.19% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net