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Stromprophet
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quote: Originally posted by Oligarf
I think the turn-based system of Civilization slows down the game. A real-time approach would force players to make smart fast decisions. Multi-player possibilities on the Internet would be more exciting too. Now you have to wait and wait. Time limiting destroys the fun too, at a certain moment I was able only doing half the things I wanted to do when I were in a multiplay game. I think it should be or should become an option in Civ III or Civ IV.
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Someone has been playing too much warcraft and C&C.
There is a oxymoron in your sentences here. Much like Dark Victory.
"Smart" and real-time are a conflicting statement. More like "If you can key map, or program a microphone your reflexes will be faster than opponents and you will win."
Besides. Like they say in the making of the Civ III video.
"It's that addiction, I got to have the one more turn. That's what will keep you up till 3 in the morning. Just one more turn."
And it works. Real-time would not hold my attention past an hour.
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Stromprophet
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RTS would make the game into a software whore. That is it.
Think baout how unique civ is. Because it is turnbased.
Now think about how it would just be a clone of WC, SC, C&C, AoE, and so on, and so forth.
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