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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Landmarks
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XxShatterxX is offline XxShatterxX
Settler
San Diego, CA, USA
Apr 2001
time: 21:15
Question  Old Post 29-08-2001 00:23
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#1 Report this post to a moderator
Landmarks Support Apolyton or Terrorists Win

Does anyone know what all the random landmarks do? Like Upland Wastes, and Sea of Chiron, and whatever else. And the new ones in Alien Crossfire I am completely at a loss to understand. Can anyone help?

Avenoct is offline Avenoct
Prince
NC, USA
Apr 2001
time: 00:15
  Old Post 29-08-2001 01:36 Visit Avenoct's homepage!
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#2 Report this post to a moderator
Suffering from ads?

I don't know about smax, but in smac, you can use the ingame help-general-landmarks section to see what each landmark does. There are some that are functionless.

-Smack

Diva is offline Diva
Settler
Fragrant Harbour
Aug 2001
time: 13:15
  Old Post 29-08-2001 17:22
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#3 Report this post to a moderator
Browse Apolyton AD-FREE

Landmarks not listed in p.44 of the SMAC manual, or pp.15-16 of the Alien Crossfire manual, are good for "colour" only.

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:15
  Old Post 30-08-2001 03:29
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#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Landmarks are useful for way more than colour. The ones I can recall off the top of my head:

Sunny Mesa (high terrain suitable for energy collection)
Pholtus Ridge (+1 energy per square)
Garland Crater (+1 mineral per squre)
Freshwater Sea (+1 energy or nutrient per square (can't remember which)
Manifold Nexus (+1 Planet rating if inside your territory)
Borehole Cluster (3 pre build boreholes. May not add to eco-damage)
Geothermal Shallows (+1 energy per square and all coastal shelf)
Sargasso Sea (all fundus with pods at the center)
Unity Wreckage (bonus items in some squares if you are the first to move a unit into them)

Sorry Diva, I misread your post. I believe you are correct that the ones not documented are only for colour. I think there are some that can only be added throught the scenario editor too (somethingorother canyon).

jewlguy is offline jewlguy
Settler
Ft. myers, fl
May 2001
time: 00:15
  Old Post 31-08-2001 18:06 Visit jewlguy's homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

Truly, while some landmarks are functionless, some will offer minimal benifits such as elevationfor solar-Sunny Messa(helpfull on a heavily eroided planet) or a protective ( and benificial ,if you have the right SP) fungal field as well as a slew of pods - New sargaso sea. Remember, I did say minimal. But for the most part, I've found much of the info in the data links, thanks to a sugestion by one of the wise ones

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