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Tingkai
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To find the Northwest Passage
Aug 2001 time: 13:15
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Based on the limited information we have now about the five different types of victory conditions, which victory condition appeals to you the most?
VICTORY BY DOMINATION: Control two-thirds of the world and ya win.
DIPLOMATIC VICTORY: Not sure, but likely linked to alliances
CULTURAL VICTORY: The first to reach 100,000 cultural points wins
SPACE VICTORY: A.C. here I come.
MILITARY VICTORY: Die, you AI scum.
Civ3 also provides a choice of which victory conditions you can play, in your first game, will you choose all the conditions, or just a few, or just one?
Last edited by Tingkai on 30-08-2001 at 10:55
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M. le Comte
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Last Aristocrat in Paris
Aug 2001 time: 06:15
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Whatever...
To my mind, the only good way to win at Civilization is to conquer the other Civilization. How dare they to exist !?
It always begin by the invention of the chariot. By this time, the word begin to fear my upcoming power. With a Great wall and Great Librairy, you just go on conquering your neighbourghs, no matter for science and for other civilizations.
Then I get Crusaders and Musketeers (fear the Workshop). When the world realize that I'm going to expand without any limit, civs become allied with each other against me. But it's already too late. Dragon, cavalry, and my Civilization stay almost alone on earth.
At this point, I pass from Communism to Democraty and develop myself, in order to gain score, while looking at the cute remaining civs.
And when I get bored, I just send two or three conventional missile, and drop troops... Otherwise I am very patient till the construction of my spaceship, that I lauch when it has been entirely completed. I like order, peace and brotherhood
As for me, Civilization III will have the great advantage to make this goal become a bit more difficult to reach. I'll have to watch culture, armies, I even hope to be compelled to use Diplomacy in an other way than to conclude peace treaties I don't respect.
There's something else I've never used in Civ I&II, that's the trade system. Why to use it ? With Adam smith, buit or conquered, no problem of money, even in deity. I've never understood the strategic purpose of caravans (perhaps you could explain it to me ???). This fact doesn't feet the reality, in which you need trade. So I hope Civ III will fix it.
That's going to be even greater to make war in civ III .
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dainbramaged13
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Dumbass
Mar 2000 time: 00:15
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In civ2 my favorite thing to do was to kill everyone else except for one city on a relatively easy level and them micromanage to maximize civ-points and build a huge-ass spaceship, then win hby peace. I think my goal in civ3 (once I've mastered it) will be to kill everyone else except for one city again, and try to attain every victory possible in the same turn...
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