Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Can anyone give me some tips on city management?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
spartak is offline spartak
King

Dec 2000
time: 05:15
  Old Post 05-09-2001 03:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Can anyone give me some tips on city management? Support Apolyton, pre-order Civilization IV

Please ....

The micro management is driving me crazy and as for terraforming arrrghhhhhhhh

bobyk464 is offline bobyk464
Chieftain
USA
Jan 2001
time: 05:15
  Old Post 05-09-2001 05:01
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I don't think I can offer you good news of the variety that you're seeking - there's got to be a lot of micro-management in bases and on the field, if you want to keep good "effeciency," so to speak. Turning the reins of the bases over to governers and allowing units to exercise autonomy is, at best, an inefficient use of these resources. At worst - disastrous.

My preference for easing the micro-management burden is using the base build queue. Loading queues, either manually or with previously saved templates, is a terrific tedium-saver.

I've also had limited success with governers, but only by restricting them to building regular infrastructural improvements (no SP's), and activating them only at strategically unimportant bases for which I have no immediate plans other than population growth.

The automation of units is a topic of ongoing discussion - when and what types shall we automate? The general concensus is that unit automation is not such a great thing. There's other threads that deal extensively with automated formers, ships, aircraft... What's sometimes revealed in these threads is that automated units don't necessarily behave the way you'd hope or expect, but that they have certain idiosyncrasies of which you may take advantage. This does nothing to alleviate your micro-management aversion, but there you are then.

spartak is offline spartak
King

Dec 2000
time: 05:15
  Old Post 06-09-2001 01:01
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Get a bigger avatar today!



Oh god. I'll just have to stop building cities.

Thanks for confirming myh worst fears

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0317 seconds (86.92% PHP - 13.08% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net