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Gastrifitis
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The happy land of Engineers
Feb 2001 time: 05:12
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It has been noted that barbarian uprisings never happen inside a city radius. And they certainly never happen in a square occupied by a [EDIT] non-barbarian [/EDIT] unit. But I have observed a lot of uprisings, as have we all, and I honestly can't say I have ever seen an uprising occur in a square next to a unit or next to a city radius. The unit seems to exert an influence over the squares immediately next to it, like ZOC. I realize that uprisings seem all too close, especially with Partisan units rising up. But have you really ever seen such a situation? For example, if an island has all but one square inside a city radius, do barbarians ever rise up in the last square?
I would like to know what others have found on this point, if my observations are accurate. Rather than being an absolute rule, it could be an example of rapidly diminishing odds; the closer you get to a unit or a radius, the less likely the uprising. But if this is an absolute rule, it would help in holding down areas where you haven't built cities yet. Many fewer units would be required.
[This message has been edited by Gastrifitis (edited March 25, 2001).]
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I have successfully seized barb uprisings moving any unit (even diplo) to the point barbs tend to pop up. In one game I had two cities quite far away and I had connected them with railroad. The barbs kept coming in the middle of those two cities destroying my railroad every time. I moved a diplo there and got rid of the problem. Has worked every time.
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