Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Can Golden Ages be easily prevented?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 08-09-2001 07:58
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Can Golden Ages be easily prevented? Inflate your Upload Space

quote:
"If the attributes of the Wonders you've completed match your Civ's strengths, you will trigger a Golden Age. For example, the Chinese are "Militaristic" and "Industrious". If they build The Art of War and Hoover Dam, this satisfies both strengths and a Golden Age would begin. A far better tact for the Chinese would be to build the Great Wall, which satisfies both strengths at once and would immediately trigger a Chinese Golden Age upon completion."


I would assume from reading this that there are a set of Wonders for each attribute that applies towards the Golden Age trigger. What if, as American, build the Art of War and Hoover Dam and Great Wall (easily done in most Civ2 games), does that mean that the Chinese cannot ever have a Golden Age (assuming that they don't get it through there elite units)? Or does it really matter? The Chinese get a Golden Age for 20 turns, big deal, I'll still clobber them eventually. While I think that having a peaceful trigger is a great idea (and Wonders make sense), it would be so very easy to prevent. So that leaves a military trigger for a Golden Age which would be much harder to prevent.

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:15
  Old Post 08-09-2001 08:14
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

The wonders they mentioned are just examples, not your only choice. Say the Greeks wanted a peaceful GA. They can build the Colossus (Commercial) and Issac Newton's College (Scientific) and they get their golden age. Oops, Colossus already taken? Well build Adam Smith's Trading Co. and you still get your GA.

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 08-09-2001 08:25
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

But there are only 12 Great Wonders and 6 civ attributes. That means 1-3 Wonders per attribute. Sounds easily preventable.

jsw363 is offline jsw363
Prince

Jul 2001
time: 21:15
  Old Post 08-09-2001 09:04
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

There are also the small wonders which will be able to trigger Golden Ages as well. You can't block a civ from building a small wonder. Anyone can build them regardless of whether someone else has already built them.

Rommel393 is offline Rommel393
Warlord
USA
Jul 2001
time: 23:15
  Old Post 08-09-2001 09:10
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

True about the small wonders.....

Are there only 12 big wonders now? I dont like that. I liked my 28 (if i counted wrong its cuz im tired) from civ2, but the small wonders might make up for it....

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 08-09-2001 14:00
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton

quote:
Originally posted by jsw363
There are also the small wonders which will be able to trigger Golden Ages as well.


Well, thats what I thought - but now Im not so sure any more. The thing is if also small wonders is able to trigger Golden Age, then its rather hard to avoid having GA's early on, since they are playstyle-specific and non-exclusive, and the fact that one always want to build any small wonder as soon as available. Given to that; GA's seems to be triggered automatically beyond player-control, as soon as the GA-requirements are fulfilled.

I agree that with 12 great wonders and 6 attributes (= only 1-3 exclusive great wonders per attribute), it seems very easy to prevent/ be prevented from ever using this trigger.

Last edited by Ralf on 08-09-2001 at 15:34

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 08-09-2001 15:25 Visit Lemmy's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

it has been mentioned in "Peaceful Golden Age has been implemented!" that only Great have attributes, and you need the attributes to trigger the golden age, so only Great Wonders can trigger GA
That also means a peaceful golden age can be prevented.

RedWhiteArcher is offline RedWhiteArcher
Chieftain

Jan 2001
time: 05:15
  Old Post 08-09-2001 16:09
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization 2

I think some of the people need a better explanation and puting "peaceful" GA will not get into the. If you can and been prevented peacful GA you can still do it with your UU.

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 08-09-2001 16:10
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Lemmy
That also means a peaceful golden age can be prevented.


So if I find peaceful GA prevented, playing as the americans and striving peacefully for the diplomatic victory-condition, I must nevertheless take my US civ-specific modern tank (or whatever), then go out in order to find & unprovokally kill a foreign combat-unit? Damage my changes for diplomatic victory - all just in order to trigger that damn golden age?

PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:15
  Old Post 08-09-2001 16:20
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

If you have good diplomatic relations, you might be able to get your partners to join you on a militaristic strike on some other civ. This wouldn't damage your reputation, perhaps even the contrary, and you would get your golden age. After all, isn't this what some advanced countries do on modern times, they provoke war to spice up their economy.

Rhysie is offline Rhysie
Warlord
England
Jul 2001
time: 05:15
  Old Post 08-09-2001 16:29
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Ralf


So if I find peaceful GA prevented, playing as the americans and striving peacefully for the diplomatic victory-condition, I must nevertheless take my US civ-specific modern tank (or whatever), then go out in order to find & unprovokally kill a foreign combat-unit? Damage my changes for diplomatic victory - all just in order to trigger that damn golden age?


People here are usually moaning about how unchallenging it is, surely its a good thing if you need to stay one step ahead of the AI to get your peaceful golden age? If you fail to achieve the peaceful golden age, and you don't want to start a war, then you can try and win without the golden age, it's not that much of a tradegy.

It's really no different to the race for wonders themselves, if the AI beats you to a wonder, that's just your failing and you work around it. If an AI beats you to all your golden age wonders, that's your failing and you work around it.

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 08-09-2001 16:36
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by PGM
If you have good diplomatic relations, you might be able to get your partners to join you on a militaristic strike on some other civ. This wouldn't damage your reputation, perhaps even the contrary, and you would get your golden age. After all, isn't this what some advanced countries do on modern times, they provoke war to spice up their economy.


Well, thats certainly an intriguing & challenging option.

But I think you miss my point - what if I want to trigger Golden Age without starting any wars? If the wonder-trigger is blocked, I guess I am more or less forced to go out and kill a foreign unit? If I have military aspirations, then thats OK. But if I, for some reasond, DONT want start a new war, then that unit-trigger is stupid and unintuitive.

jsw363 is offline jsw363
Prince

Jul 2001
time: 21:15
  Old Post 08-09-2001 16:43
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Inflate your Upload Space

I posted this in the other thread on this subject:

First, there's NO WAY that the Art of War and Hoover Dam are Great Wonders. The Fireaxis interview mentions them as wonders, that's it. If there are only 12 wonders in the game I find it EXTREMELY unlikely that Fireaxis would choose these two to fall into that catergory. So.... small wonders can also trigger golden ages.

I don't know that this has been clarified, but it seems to me that a civ can have multiple GAs. (one after a wonder, another after their UU wins, etc.) I don't think that it's a one time only thing. Why provide so many ways to have a GA, but then only allow one? It doesn't make sense since they know people would hold off on their one GA until they were in an advantageous position.

PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:15
  Old Post 08-09-2001 16:50
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Put an end to popups!

Yes that's true, I guess if minor Wonders could trigger a GA, by whatever ratio decided or even a combination between a few of them, a peaceful GA would never be blocked since they can be built by everyone.
Firaxis is still dwelling on the subject, let's see what playtesting brings to this new concept, and let's hope the game comes out balanced.
But at least GAs can be turned off if necessary, and that's an option we can't afford to overlook for now.


(jsw363, it's a given fact that GAs only occur once. It's written everywhere, like at Civ3.com, it's been confirmed many times, besides it just wouldn't make sense otherwise, since a GA aims to reflect the highest turning point of a nation. The way to trigger them, well... that's another question).

Last edited by PGM on 08-09-2001 at 16:56

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 08-09-2001 17:06
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by jsw363
First, there's NO WAY that the Art of War and Hoover Dam are Great Wonders.


I must agree that "Art of war" seems a little vague, and "Hoover dam" - well thats just a "organized concrete" (although american). Anyway, I dont care so much about that. If they are considered great within the game-environment, I can live with it.

quote:
I don't know that this has been clarified, but it seems to me that a civ can have multiple GAs.


No thanks! That would only work inflationary on gameplay. Only one golden age per Civ, please.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0414 seconds (90.82% PHP - 9.18% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net