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dainbramaged13
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Dumbass
Mar 2000 time: 00:15
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look, heres an article about civ3, found through the civ3 yahoo group (whose vic_healy anyway)
In historical games, truth gives way to entertainment
It basically says something that we (or I) have realised here at apolyton, that historical accuracy is not the point of civ - FUN is, this is also what sid has been hinting at for a while (and lat+++++blatantly shouting at us)
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Ralf
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Sweden
Mar 2000 time: 06:15
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quote: Originally posted by lord of the mark
In other words not "history on rails" but a historical what if game - heres what WOULD have happened if I had taken over and tried a different strategy from the one actually followed. |
Above is only true for advanced script-guided historic scenarios. And even then it cant quite compete with "Europa Universalis" in terms of "believable, but alternative history" (although I hope scenario-builders are given more exact control in Civ-3 scenarios, in order to achieve something similar).
But for a regular random map main-game session, its not even that. I would describe Civ as a strategy-game for the earth-empire megalomaniacs amongst us - with some accurate earth-historical props and backdrops. And thats absolutely great.
quote: Originally posted by Lancer
I missed this the first time arround and would have missed it completely if you hadn't made this thread. |
Feel free to copy-quote the article under this topic. I dont get/have any access to the text in question.
Last edited by Ralf on 09-09-2001 at 15:09
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