 |
|
Eli
|
|
Israel
Jul 2000 time: 07:12
|
|
(Maybe someone already discovered it)
I couldnt find the time to research it completely but here it is in general :
When an engineer is surrounded by two(or more) non-adjacent squares that contain farmland AND railroads, and you press the B key to build a city and then press the cancel button, you get ready farmland on the square that the engineer stands on.
------------------
Builder.
"Antisemites? They are just the descendants of monkeys and are jealous of the descendants of Adam and Eve"
"The length of a minute depends on which side of the toilet door you're on"
|
|
|  |
 |
|
solo
|
|
Lowell, MA USA
Jan 2001 time: 05:12
|
|
I also encountered another weird, but not unpleasant bug in ToT:
I had a city building a battleship. The turn it was finished, I moved it out of the city and battleship #2 popped up in the city square! So I moved that one out too, and very quickly, before ToT came to its senses and started behaving normal again! I couldn't for the life of me figure out what I had done to make this happen, but I did click into that city for some reason I wish I could remember, before moving the first battleship out. This has happened to me more than once with ToT, so I'm pretty sure I was not hallucinating.
Now how does ToT know that I used to be in the Navy and like to play with a lot of ships?
|
|
|  |
 |
|
Eli
|
|
Israel
Jul 2000 time: 07:12
|
|
Just checked, and this bug doesn't exist in 2.42.
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|