Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > Help Hoover Dam, Nuclear PLant
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
vihutuo is offline vihutuo
Settler

Aug 2001
time: 05:15
Unhappy  Old Post 09-09-2001 16:16
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Help Hoover Dam, Nuclear PLant Tired of ads?

Even after building the Hoover DAm the production in my cities hardlu increases (maybe only 10-20%) . I NEVER GET AN OPTION TO BUILD THE NUCLEAR PLANT, even after reaching Future Tech.
The solar plant also hardly increses my production ( production usually only jumps by 10% eg 40 to 44). Plese someone explain

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:15
  Old Post 09-09-2001 19:10 Visit Vlad Antlerkov's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

In Civ II, you can build three production improvements per city: a Factory, a Manufacturing Plant, and one power plant (regular, Hydro, Nuclear, or Solar). Each improvement takes half the base number of shields your city produces (before other production improvements are factored in, but after we factor in King Richard's Crusade, if it's in that city and somehow still active) and adds that to the total output. So if you have a Factory and a Power Plant, production is 2x the norm, not 2.25x.

As for the nuke plants... I'm not 100% sure, but if you build the Hoover Dam, yes, you're not supposed to be able to build nuclear plants. (No big loss, anyway.) Same thing happens if you build a solar plant in a city and you don't have the Hoover Dam. Once you build one of the four power plants, the ones that are more outdated than that plant techwise will be removed from the production list. (Example: If you build a nuclear plant, the Power Plant and Hydro Plant production options are removed from the list.)

Hope that helps

vihutuo is offline vihutuo
Settler

Aug 2001
time: 05:15
  Old Post 09-09-2001 19:53
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Thanks vlad it makes sense now

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:15
  Old Post 09-09-2001 23:09 Visit Vlad Antlerkov's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Tired of ads?

Really? I didn't think I explained it that well.

Another note-- if you build a power-plant-type improvement and build a more advanced power-plant-type improvement later, the more obsolete improvement will cease functioning. Unfortunately, you still pay its upkeep cost. My advice? Sell the old one. You'll get a fair amount of money for it.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0323 seconds (89.32% PHP - 10.68% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net