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East Street Trader
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London, United Kingdom
Jun 2000 time: 05:12
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Japan, Oedo, your fame has, rightly, spread far.
But while I happily spam to help get you up to the desired 100 posts I do have a moan.
WHEN will I finally stop forgetting that I've delayed a change of gov.t waiting for an Oedo year, only realising I'm still in despotism or some outmoded non-representational gov.t half a dozen Oedo cycles later?
I've tried holding the Oedo chart tightly in my non-mouse hand until the change has been made. I've tried solemnly intoning the number of turns to the desired Oedo year before the start of each turn. But all to no avail.
STILL I forget.
At the critical moment the bloody Mongols sneak attack, or a long awaited caravan arrives or my voices tell me that some misbegotten civ is about to build the Gardens. And I rush to click the needful clicks and to tap the needful keys thereby missing that tide in the affairs of men.
When realisation belatedly strikes, oh revered one, the words BLOODY BLOODY OEDO may be heard in ringing tones well down my street (spreading your fame yet further, you will be pleased to hear).
Now, short of investing in one of those books that promises to improve my memory instantly, does any kind soul have the panacea to cure this awful ill?
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schweick
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California
Feb 2001 time: 05:12
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and Scouse Gits are the legend too. Nobody knows how many they are.
__________________________________________________
____________
I thought there were two of them, SG1 being female, and SG2 male.
And thanks, SG's for the welcome in the solar power thread. I didn't know I was a "lady civver" but it's nice to be a "lady" something.
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Edward
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Great discussion on that link for CIV improvements.
IMHO patterns should be eliminated. (No oedo revolt years - anarchy periods should be randomly determined. No separating techs into 3 groups for availability - the techs you can choose to research next should be randomly determined. There should be no hut nor special patterns - they should be randomly distributed with an eye towards spreading them out somewhat evenly.)
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Scouse Gits

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Liverpool, United Kingdom
Nov 1999 time: 05:12
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quote:

Originally posted by schweick on 03-18-2001 22:15 PM
Hi, I play MGE at King level. I noticed (my hubby also) that when we add a solar plant to a city, pollution appears where there was none before. I thought the point of Solar Plant was productivity WITHOUT pollution. Is it a bug in the program that it adds the shields and then calculates the pollution without making an exception for the "solar" aspect?
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Hi schweick - I deduce from the 'hubby' that you are female and as you clearly play civ a civver - hence 'lady civver'. My apologies if my deductions are incorrect. 
As far as the 'mystery' of the SGs is concerned - there is none!
I, SG[1], am a boring old fart of an academic (male);
SG(2) is my good friend, we met over the bridge table, and is a (male) printer
and finally, SG{3}, is my brat (15 year olds are brats by definition) daughter
We have posted this before - but these things get lost in the sands of time - no I don't think it worthy of inclusion in the Great Library - which incidentally has become unstuck!!!
------------------
Scouse Git[1]
"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'." - Paul Craven
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solo
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Lowell, MA USA
Jan 2001 time: 05:12
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Got to love the way East Side Trader expresses the angst in forgetting to use those oedo years. In OCC #24, I discovered Democracy in 900 AD and sure enough, cruised right on by that first oedo opportunity in 940 and had to wait until 1020 to switch governments! Again, after a lot of practice trying to remember!
I have adjusted my strategy to compensate for this by trying to plan the discovery of the next form of government to coincide with an oedo year, and this works better! Same turn revolts also save a turn of research.
The other thing I do is discipline myself to go through a mental checklist at the end of each and every turn:
1) Is this an oedo year?
2) Did I happy up that city that went into revolt this turn?
3) Will an important improvement I just rush-bought be sold off because I used up too much gold and left taxes at zero?
4) Will my favorite engineer be disbanded because his city workers were all left on ocean squares to boost the gold payoff when I delivered a caravan?
5) Did I leave the science rate at 0% 3 turns ago when I was checking how many beakers I needed for the next advance?
6) Will I ever unfortify that horseman who is supposed to be exploring Outer Mongolia?
This checklist works very well for me, EST, and so far, the only times when I forget to use it are when any of the answers to the questions above happen to be “yes”!
Finally, my final answer to the question posed for this topic:
Odeo years are the ones when all those diety players get together to watch the National Spelling Bee.
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