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If the Americans get a second CU, what should it be? (Time out:0 days after 10-09-2001, 00:51)
Enterprise Class
Iowa Class
Mustang
Apache
Seal
Militia
B-52
other, please specify
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Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:15
  Old Post 10-09-2001 00:50 Visit Saint Marcus's homepage!
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#1 Report this post to a moderator
If the Americans get a second CU, what should it be? Increase the size of your Attachments

If the Americans get a second CU, what should it be? Providing the American CU is the F-15 Eagle.

Enterprise Class: Carrier
Iowa Class: Battleship
Mustang: Fighter
Apache: Helicopter
Militia: Partisan
Seal: Marine
B-52: Bomber

Felch is offline Felch
Prince
Germantown, Maryland
Sep 2001
time: 00:15
  Old Post 10-09-2001 01:00
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An enhanced settler or worker type of unit. It could either work faster, or be cheaper. This would be to demonstrate that America tranformed wilderness into an industrial society very quickly.

static is offline static
Chieftain
Los Angeles, CA
Aug 2001
time: 05:15
Post  Old Post 10-09-2001 01:23
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Minuteman - stats somewhere between a musketeer and rifleman, with partisan abilities.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 10-09-2001 01:28
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Cowboy (Double movement in deserts)

All theses UU/CU polls are boring

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 10-09-2001 01:48 Visit Inverse Icarus's homepage!
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Inflate your Upload Space

and MarkL's icon scares me

static is offline static
Chieftain
Los Angeles, CA
Aug 2001
time: 05:15
Talking  Old Post 10-09-2001 02:04
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quote:
Originally posted by UberKruX
and MarkL's icon scares me

Odin is offline Odin
Prince
Biology Nerd at Minnesota State University Moorhead
Sep 2000
time: 23:15
  Old Post 10-09-2001 03:30
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Enterprise Class carrier
The American Carriers kicked Japanese butt in World War 2

joseph1944
Guest

Not Yet
time:
  Old Post 10-09-2001 04:35
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Got spare money?

Navy Seal.
Because they go do their job only none of us know what their job is. They are never talk about period.

ancient is offline ancient
Prince
Life Goes On
May 2001
time: 00:15
  Old Post 10-09-2001 05:53
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drunken attica rioter..

d_dudy is offline d_dudy
Prince
MO
May 2001
time: 23:15
  Old Post 10-09-2001 05:56
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minuteman defenately. they should have the same as musketmen or whatever the typical gun toting unit is at the time but with hella movement bonuses

maybe treat all squares as roads

Felch is offline Felch
Prince
Germantown, Maryland
Sep 2001
time: 00:15
  Old Post 10-09-2001 08:00
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Historically the Minutemen were ineffective in battle. If they could reduce the stats and along with a reduction in cost and an increase in speed, that would be cool. America could have swarms of cheap minutemen that overwhelm its enemies.

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:15
  Old Post 14-09-2001 19:16
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Inflate your Upload Space

Its true that minuteman weren't great in battle. They were just militia after all.

I do like the idea of special guerrila fighters, perhaps they'd get a bonus for attacking from forrests. That was when the minutemen were most effective.

On the other hand, the settler unit would be reasonable, a special settler that could do everything the civ2 settler does.

EnochF is offline EnochF
Prince
Seattle, WA
Jan 1970
time: 21:15
  Old Post 14-09-2001 19:37
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I'll vote for the Minuteman as well.

We can use the same logic for Minutemen that Civ3 is already using for the Persian Immortals. Yeah, they might not have been more effective in battle individually, but their sheer numbers and the quickness with which they were mobilized essentially equate to improved stats.

Also, I don't want to overload the Americans with late-game power units.

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 14-09-2001 21:49
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While I think the Minuteman is a good idea, I think the Enhanced Settler or Worker is brilliant idea. That truly would be a Unique Unit and one that can be easily defined in its context.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:15
  Old Post 14-09-2001 23:33
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The U.S. used the carriers to dominate the sea for much of the 20th Century. An important fixture in the military even today although many military strategists now say they are obsolete.

It should be the unique unit.

Minutemen would be a cool unit but seems to only fit in Revolutionary war scenarios.

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:15
  Old Post 15-09-2001 02:02 Visit jdd2007's homepage!
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Enter the AD-FREE zone

The settler would be good, but I think the militia is truly american. 1860s american militia could beat 1940s British "Homeguard." The Revolutionary war and the first years of the (american) civil war were fought (almost) completely with militia. It would fit into a good time period too, after the french musketeers and before the german panzers. because they obviously werent the best fighters, they should get a movement bonus (treat all terrain like road?) and/or a defensive bonus when in its own (home?) city radius

how u like my ... 3rd post?

Dimorier Maximus is offline Dimorier Maximus
Warlord
of Apolyton
May 2001
time: 05:15
  Old Post 15-09-2001 02:48
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Lose 30 kilos (of popups)

I vote for other, please specify...the Abram's Tank. That is a good possibility.

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:15
  Old Post 15-09-2001 06:00 Visit KrazyHorse's homepage!
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quote:
Originally posted by jdd2007
1860s american militia could beat 1940s British "Homeguard."


I could beat the entire British Home Guard. By myself. As long as I had a heavy stick of some kind.

Mister Pleasant
Guest

Not Yet
time:
  Old Post 15-09-2001 10:24
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Considering the AI probably WON'T be able to utilize carriers, Enterprise Class would be a dumb idea. I go for minutemen also. Sure they weren't so effective but they also could came from the citizenry with little training. So make the cost equal to infantry unit of the time (to represent increased manpower or whatever) and keep attack/defense equal (again, increased manpower/guerilla tactics) - but increase speed (guerilla tactics and the ability to mobilize locals by using riders) and no special resources like the Indian Elephant UU (fighters bring their own stuff to the battle).

splangy is offline splangy
Prince
of my own little kingdom...
Jun 2001
time: 00:15
  Old Post 15-09-2001 18:46
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I always thought a good idea would be that it ignores all deffense bonuses for enemy troops besides fortify and City Walls... I meen they were BEST when Fighting in the woods...

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