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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Which World Do You Play?
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MyOlde is offline MyOlde
Prince
Haliburton, Ontario, Canada
Jun 1999
time: 05:12
Post  Old Post 07-04-2001 17:46
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Which World Do You Play? Support Apolyton

I've been experimenting lately with different sized "custom" worlds: narrow and tall, narrow and wide, square, etc., to see what difference they make.

What's your preference? Or do you stay with the standard 40X50 world?

Chris1111 is offline Chris1111
Chieftain
NC USA
Mar 2001
time: 05:12
Post  Old Post 07-04-2001 18:02
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Got spare money?

I kind of like 100x100 map, varied landmass, wet, warm or temperate, and 3billion yrs old. Also a round world I never play on flat world.


La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
  Old Post 09-04-2001 17:34
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quote:

Originally posted by MyOlde on 04-07-2001 08:46 AM
What's your preference?

This week: Rome scenario (checking whether it is possible to win in less than a century WITHOUT rehoming caravans ).
Otherwise: small or medium (large worlds are fun to explore, but micromanaging 50 or 80 cities is a bore).

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:12
Wink  Old Post 09-04-2001 23:14
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Support Apolyton or Terrorists Win

Large as defined by the 2.42 program. Love all those cities.

Deity Dude is offline Deity Dude
Prince
Westland, Michigan
Aug 2000
time: 00:12
Post  Old Post 09-04-2001 23:33
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Help yourself to an AD-FREE life

Against the ai I play Deity 7 civs villages - i find it the most challenging because it gives the ai time to develop and you don't get as much cheap gold from barbarian leaders.

In multiplayer I play deity normal world 2x1x speeds the game up a little.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Talking  Old Post 10-04-2001 00:40
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Support Apolyton, buy Galactic Civilizations

Been playing around with 20x230 flat maps.A long strip.500 squares long.Land locks,endless seas.Nice caravan bonus' although it takes awhile to deliver.You get some serious ship chains.30-40 boats long.
The ai seems to do better on them for some reason.I think they get small map rates on them.
Don't build Marco's and it can be "challenging"

airdrik is offline airdrik
Prince
Nampa, ID, USA
Oct 2000
time: 22:12
Post  Old Post 10-04-2001 03:12
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Support Apolyton, buy Civilization III: Complete

I like medium or large maps with continents, middle settings and age of 3M. Though I think I'll try a long map, just to see what it is like though I think I will use a tall one, less polar regions)

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 10-04-2001 04:01
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Tired of ads?

There are no poles on a 20x230.Nothing.If you leave a trireme next to it it will sink(eventually).It gets a little wonky on the top of the map.Units kinda dissappear but pressing C fixes it.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:12
Post  Old Post 10-04-2001 12:06 Visit Dis's homepage!
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Support Apolyton, buy Call to Power 2

I am going to try a micro map right now. as small as I can get it. but I usually play the large map size (whatever the default is).

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 10-04-2001 13:34 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I admit to having fallen in love with Julius' Giga-maps - I just wish that the 250 limit could be removed so that we can try Giga oblongs

------------------
Scouse Git[1] -- git1@scousers.net

"Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
"The Great Library must be built!"
"A short cut has to be challenging,
were it not so it would be 'the way'."
- Paul Craven

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:12
Post  Old Post 10-04-2001 19:26 Visit Marquis de Sodaq's homepage!
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#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

Medium to large maps. The giga-maps are good for detail, but are only playable if every unit's move rate is doubled, and the road multiplier increased. Otherwise you end up studying stealth before you've been able to run a horse from Paris to Berlin. Speaking of movement, does anybody else increase ship movement, even on normal sized maps? It seems ridiculous to have triremes and caravels no faster than a caravan moseying along a road.

------------------
"There is no fortress impregnable to an ass laden with gold."
-Philip of Macedon

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:12
Post  Old Post 11-04-2001 09:59 Visit Dis's homepage!
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#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

I often increase movement- although not lately.

I judge from the large earth world map. It should not take years for a battleship to travel accross the pacific ocean- this would have made ww2 very difficult. And the atlantic is bigger than the pacific- it takes even longer to get to europe. So I usually increase movement.

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