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nice idea. it should be in.
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H Tower
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How hard could it be to edit the canal wonder to make it a chunnel wonder? I love the idea, i think it should be a small wonder. is the canal a small wonder or large wonder?
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Sabre2th
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EDIT1: oops. attachment didn't work.
EDIT2: attachment is too big. i'll shrink it down later
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jsw363
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The Chunnel would probably be a SW. But if Fireaxis includes the Canal wonder (Any word on this?) then it's likely they at least considered the chunnel. It would be cool to be able to build one tunnel connecting your two most important islands.
Don't know anyhting about the Japanese Chunnel. Anyone care to explain this?
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Tingkai
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To find the Northwest Passage
Aug 2001 time: 13:15
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quote: Originally posted by jsw363
Don't know anyhting about the Japanese Chunnel. Anyone care to explain this? |
The Seikan Submarine Tunnel connects Hokkaido island to the main Japanese island. It was the longest undersea tunnel when completed in 88 and remains the longest tunnel, but the chunnel has a longer underwater section.
See http://jin.jcic.or.jp/atlas/architecture/arc01.html or
http://www.discovery.com/stories/te...nl_longest.html
Seikan Tunnel cost US$7 billion and took 24 years to build. IIRC it is considered a prime example of how the Japanese government was willing to build things that are not cost-effective. Still, if Civ3 has a "chunnel" feature then it should use the Seikan tunnel which opened before the Euro tunnel.
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:15
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Tingkai, thanks for info on Seikan tunnel. 
Morganstern, I disagree with you: underwater tunnels are expensive and difficult to built: see cost and time spent on Seikan and Eurotunnel.
A modern small wonder could be a good choice, adding some limits, e.g.:
- not buildable under very deep waters,
- not connecting ground mass more than three/four tiles far,
- working as a railroad for movement
- defining some rule for defending/attacking it
Definitelly, it's late for Civ III release, but Firaxis used to add in SMAC patches (they called them enhancements ) new terrain specials, as Boreholes Cluster, so it's not impossible they'll add Submarine Channel later. 
I've lot of doubts about the ability to MOD this feature from nothing: it seems difficult to me to force the mentioned rules to work with this quite different concept, without the ability to add some code to the .exe 
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Tingkai
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To find the Northwest Passage
Aug 2001 time: 13:15
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quote: Originally posted by Adm.Naismith
A modern small wonder could be a good choice, adding some limits, e.g.:
- not buildable under very deep waters,
- not connecting ground mass more than three/four tiles far,
- working as a railroad for movement
- defining some rule for defending/attacking it
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Has the Chunnel increased trade between Britain and Europe. If yes, then a Chunnel in CivIII could add a boost to trade.
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