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Eli
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Israel
Jul 2000 time: 07:12
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Nah...
Around 500AD I see if i'm going to win or not. If not, I leave.
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The only reason I play single player(love hotseat) is to go for high score. So I usually finish. I just got 514% on Prince!!
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Go post stuff at
Civworld forums
Go post now!
Message from an Archangel: Do not try seek perfection for perfection is the most imperfect thing that ever existed.
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Everyman
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Honolulu, HI USA
Oct 2000 time: 05:12
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I always try to complete my games, even when I have a huge lead. Once the outcome is certain, the next challenge is to see how quickly the game can be ended so I can view the final scores and start the next game. This may mean changing to Fundamentalism and bribing the remaining cities or it may mean using Communism to achiev a balance of technological and military superiority, but the point is to achieve my goal of ending the game quickly.
That said, however, my biggest gripe with Civ II is the tedious end-game. I hope that Civ III will have features to hasten the end. For example, an option to accept/decline an AI civ's unconditional surrender would be greatly appreciated.
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airdrik
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Nampa, ID, USA
Oct 2000 time: 22:12
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I play out all my games, but I'm a wimp!!! I save it often so that if something goes wrong, file->load game-> xx.sav try again, if that doesn't work, open rules.txt, tweek, tweek, tweek, open civ, try again, open rules.txt, untweek, untweek, untweek. That way I always win . Of course I know that is cheating (but the game doesn't say so) but I just can't take a hit in civ.
Anyway that is me. I need to work on that (and get an origonal copy of rules.txt with the actual xp dates on such wonders as GL and Leo's).
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Chris1111
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NC USA
Mar 2001 time: 05:12
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I always try to finish out all my games and I try not to give up if I am losing. Sometimes if they get to tedious I'd save them in a seperate folder and come back at a later time.
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Rufus T. Firefly
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is one way of saying it, though I prefer "mensch"
Sep 2000 time: 07:12
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quote:

Originally posted by Sirotnikov on 04-10-2001 07:33 PM
That's why I don't get why do spaceships give more points? Jee, big deal, so you built 22 cities and managed to rush buy a space ship. I'm sure the developers did it just because they're stinking pacifists and think that space walking is "more noble" than ruling earth.
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Well, speaking as a stinking pacifist , I disagree; given the awesome power of a fundy government, world conquest doesn't seem particularly difficult. Occasionally annoying, yes -- especially when you have to build Apollo to find that last 1-square island city -- but harder? Nah (at least not against the AI). Besides, there is a bonus for early conquest, isn't there? Whereas there's no bonus for landing on AC in 600 AD (not that I can do that, but you take my point).
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Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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I rarely finish a game. I like the exploration and wonder race the best. I try different approaches at the start, but I mostly expand quickly.
On occasion, I get a bad start(barbs take your second city), and I get determined to recover instead of giving up. I usualy quit around 1800 when I know where everyone is and I know I can win. World conquest on a large map by 2020 is a reasonable challenge, but perhaps tedious. You have to start early, and it is hard to get everywhere in time. I have held on to the bitter end of a losing situation twice. It is educational and the ending is cute; everyone should try it once.
If you want to have a hard time, let your palace city go undefended so you lose it, then try to recover.
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