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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Cripple the Strong or Crush the Weak?
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Edward is offline Edward
Warlord

Apr 2000
time: 00:12
Post  Old Post 15-05-2001 22:01
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#31 Report this post to a moderator
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EthnicCleanser,

You raise some good points. If I'm ever up against a decent AI, it's usually because that AI has gobbled up some smaller civs. A game with a bunch of relatively equal AIs is easier to win than a game with one AI out in the lead.

Species8472 is offline Species8472
Prince
re-read, re-write, redo, undo
Jan 2000
time: 05:12
Post  Old Post 20-05-2001 15:56
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only good answer is: whoever is closest

Dr.Oogkloot is offline Dr.Oogkloot
King

Jul 2000
time: 05:12
  Old Post 28-05-2001 00:51
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I tend to kill the weaker ones first, though that's not so much a conscious strategic choice as laziness

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:12
  Old Post 29-05-2001 03:07
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I would pull the "Take the capital then bribe" trick on the 2nd strongest AI, then nail the littler ones, and finally assault the biggest AI.

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:12
Wink  Old Post 29-05-2001 20:29
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I must agree with Colossus as his first two points are the same as my earlier post and his third makes good sense. Since the AIs share their techs profligately, having all six researching can keep their leader up with you in science. So, the good tactical advice is that each Civ you kill is one less avenue for the AI lead to keep up with your own research. Someone wrote a long treatise on playing at Deity that said that part of winning is to whittle down the number of opponents in a steady fashion. Given the less-than stellar transport of the early years, killing the closest is easiest path to victory (AC or conquest).

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:12
  Old Post 30-05-2001 04:29
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Blaupanzer that is all sound but remember, 8 bab cities with the odd tank is easy to take out....... forty russian cities with 5 tanks per city is alot harder feat to accomplish.

I always go for expansionistic civs and militaristic ones if they are close by........they are true threats........ just by sheer numbers alone.....

 
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