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aaglo
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the contradiction is filled with holes...
Aug 2001 time: 07:15
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Hi folks!
I'm currently in the middle of a game (Thinker level, Large random map Tech Stag on) and I'm playing with a customized faction. The enemies are University, Spartans, Morganites, Gaians, Fundamentalists and Datatech.
University makes me go . We started of on same medium continent, and in the beginning we made treaty. Time passed. We both had about 15 cities, when Zak started threathening me (his mood was seething). So I started bribing him on a regular basis - but his mood didn't change. Then some 40 turns later I got fed up with his annoying behaviour and he declared vendetta against me.
I was prepared, so after 3 turns I had captured two of his cities (the other had pre-sentient algorithms SP). Then Zakhrov succumbed , with a pact of loyalty . And he still had some 20 bases.
I'm just wondering, what the heck was that about. I have never come across with this kind of situation. Zakhrov's personality is Erratic, but this is ridiculous...
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xobsidianx
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When you play against him, he will not share research with you in exchange for your research, yet according to his profile, research is his thing. The developers should have been consistent.
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spartak
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quote: Originally posted by RedFred
Getting a faction to submit with that many cities is great! It really will make your game easier.
I have had factions submit when I have had zero troops in their territory and have not fired a single shot. Part of it is chance, but if you go about it the right way you can enhance your chances. |
Have you any advice on this RedFred? If you do I might just let my next K beast go free!
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:15
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I was playing an SP game as Miriam, testing a concept iln which Miriam is not allowed to build any units except probes (softened to allow 1 former), she is, however allowed to utilize any captured or gifted units.
In this game, Yang and Santiago share a contintent with Miriam (just the two who you'd be hoping for, right?); Yang and Santiago were apparently already fighting each other when I arrived on the scene and somehow we ended up in a Pact with Santiago.
Santi gradually takes over the Hive bases, while I get to steal Yangs tech and some of his units, whenever he sends some out of the bases. Eventually, there is just one Hive base left, with dozens of Spartan units and 2 of my probes hanging around - it's a tough base to approach (fungus, rocks or forests on all sides), so my non-elite probes can't jump in without getting zapped.
Finally, I take a chance, planning to move the probes in on two different adjacent sides, hoping for cover by Santi, but I move the first one in and Surprise, Yang surrenders to Miriam, with a tiny (and distant) army instead of Santi, with Planet's top military, much of it right outside the door. I don't even think that my reputation was real good.
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spartak
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RedFred. Thanks. Most useful. Consider my next KBeast to be tranqed and then released back into the wild.
The :gasmaske: is (c) Navarro. I got his permission before using it on this site - he made me a very nice avatar that I'm still waiting to use.
Attachment: gasmaske_avatar.gif
This has been downloaded 216 time(s).
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:15
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::grin:: yep....a looooong time ago, when SMAC first came out, the term for Zak's odd-ball behavior was "Crazy Ivan."
That suits him pretty well, actually, and has to do with the way his faction is set up. Not a "builder" and not a war-monger in the way you can look at Morgan's and Miriam's faction files and deduce their tendencies.
The same basic behavior can be seen in erratic Lal, and a look at the faction files will reveal very similar construction, although in practice, AI Zak has better tech, and his superior tech position often puts him in the position of making sudden, radical political moves (something about the AI's reliance on his generally higher (well...higher than the other AI's anyway) tech level when determining relative power--even tho it is HORRIBLE at actually making USE of said tech lead).....
At least, that'd be my guess....
-=Vel=-
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Avenoct
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NC, USA
Apr 2001 time: 00:15
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I think these effects could be quatifiable, but it would take one heck of a lot of research ("damn, I have to play another game?"). Cybergod, I've noticed that as well, that it's the long vendettas that turn out to be the most brutal to finally resolve...now that is quite human.
I'm wondering if anyone's ever calculated the cost/benefits of various war-making strategies? For instance, in the ideal, and often in the real, I try to wage wars: one at a time, with overwhelming advantage, as quickly as possible, and with objectives measured to the means. In other words, long Vendettas are to be avoided at some probably measurable cost.
A hypothetical example: Think about a 10-year war with Yang. The objective is to make him submit, but half-way through you realize he has twice as many bases as you thought (ALWAYS infiltrate!) and you are faced with a problem. Yang calls up and says "Zak, give me 500 EC's and that base there, and oh, a couple technologies, and we'll call it even". You could accept this and lose 500 EC's, a base, and a tech-margin over Yang. Or you could pursue the Vendetta knowing that it's going to cost you approximately 2 units a turn for 20 turns untill you develop airpower. Furthermore, you're at increased risk for suffering unknown offensives from our favorite Chairman.
20 turns * 2 units = 40 units or 800 minerals (perhaps). unsafe, more tech advantage.
20 turns * 0 + 500 EC's and a base = 500 EC's, one less base, more safety, less tech advantage.
Then of course you have to factor in the relative turn advantage of those 800 minerals. What would you build if you weren't sending units to the slaughter?
It seems to me that 'selling out' is quite often the more profitable route. Although the final calculations are going to be contextual and subjective, it might be worth estimating the costs before you refuse to be bought or sold.
-Smack
On the flip-side, many Vendettas are with factions so remote that the costs are minimal and the lost commerce insignificant.
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Xian
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quote: Originally posted by xobsidianx
When you play against him, he will not share research with you in exchange for your research, yet according to his profile, research is his thing. The developers should have been consistent. |
stole the words right out my mouth
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All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
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