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Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:15
Unhappy  Old Post 21-09-2001 14:58
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I hate it when that happens... Browse Apolyton AD-FREE

We've all had the experience where you spend 40 turns getting a camel to a city, only to have it change its demand a turn or 2 before.

Well, I spend 2 turns moving a camel, only to find the city NOT THERE! it apparently had been wiped by barbarians. next city was another 25 turns away.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 21-09-2001 15:30
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You are no good at trade deals, are you?

I hate it too.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:15
  Old Post 22-09-2001 00:00
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I can remember marching a caravan thru Roman lands for some 10 odd turns heading to a particulary large,sweet(for the ai) city.The devils sneak attacked and killed it just as it got next to their city.

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:15
  Old Post 22-09-2001 17:30 Visit Earthling7's homepage!
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It may sound heretical, but I preferred the trade system in CtP. But then I also prefer the PW system above engineers.

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:15
Red face  Old Post 23-09-2001 16:35
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quote:
Originally posted by Smash
I can remember marching a caravan thru Roman lands for some 10 odd turns heading to a particulary large,sweet(for the ai) city.The devils sneak attacked and killed it just as it got next to their city.


That happened to me in my first deity game. I built a number of caravans and sent them out, only to have EVERY ONE of them killed before reaching a destination. The romans declared themselves my allies, and gleefully declared war on almost everyone who killed my caravans, but ignored my getting slaughtered by the english, and asked for 3000 gold to cover their expenses when I asked them to go to war with them.

I never did get a camel delivered that game.

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:15
  Old Post 23-09-2001 16:37
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quote:
Originally posted by Earthling7
It may sound heretical, but I preferred the trade system in CtP. But then I also prefer the PW system above engineers.


you'll be happy to hear that trade is a lot more abstracted in civ3 ( as is diplomacy and espionage).

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:15
  Old Post 23-09-2001 21:40
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What I didn't like was they could have killed it any number of times before.But no..They had to wait until I finally got it where I wanted and then "Romans sneak attack".Thats something a human would do.

Spacecow is offline Spacecow
Settler
St. Louis area, US
Aug 2001
time: 23:15
  Old Post 24-09-2001 18:04
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Hmmm... maybe the Civ2 AI wasn't all THAT bad, after all...

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:15
  Old Post 26-09-2001 16:19
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The truth is that the trade modle was not that good in Civ 2 because it took more effort to set up a trade route that it was worth, and the computer oved attacking trade units.

Craftsman is offline Craftsman
Chieftain
São Leopoldo, RS - Brazil
Feb 2001
time: 02:15
  Old Post 30-09-2001 23:43
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Cities changing their demands used to annoy me... I still remember the first time...
So I had to decide: to reduce caravans´ cost in shields, or to make them faster. I decided to reduce their cost to 20 shields and keep their movement rate, via rules editing.

IMHO, this worked well, and didn´t unbalanced the game.

Craftsman.

Last edited by Craftsman on 30-09-2001 at 23:51

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