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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Multiplaying-Archive > If civ II MP had a Great Leader feature......
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rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:15
  Old Post 21-09-2001 21:08
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If civ II MP had a Great Leader feature...... Remove this text

....that allowed you to create stacked armies? How would it affect your normal stratagy? Do you think it would unbalance the game?

Would you rush to get a great leader, than quickly go on the offensive?


RAH

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:15
Cool  Old Post 21-09-2001 21:21
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It might also be used defensively, as a more assertive alternative to the GW.
It wouldn't cover all cities, but that usually isn't needed. A credible threat on a border could prevent attacks on individual cities just as well, yet serve as a greater potential offensive threat.

Ming is offline Ming
Chief Minion

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Mingapulco - CST
Jan 1970
time: 23:15
  Old Post 21-09-2001 21:27 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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If how they describe the "army" feature in Civ III is true...
It would change the whole issue of war in Civ II. Now, it is a race to the happiness wonders (at Deity), but with great leaders available, that would be the new race. To be able to stack units early would be an almost unfair advantage, and would allow you to sweep the board quickly. You would only be slowed by movement limitations... not defenders

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:15
  Old Post 21-09-2001 21:30
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While they mentioned "adding attack and defensive numbers" for civ III, I was more thinking Stacked armies ala CTP II. But I guess for this thread, either one would be interesting discussion material.

RAH

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:15
  Old Post 21-09-2001 23:44
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just grab that Indian War Elephant and go visiting.That unit is gonna be deadly.No special stuff needed to build it

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:15
  Old Post 22-09-2001 01:02
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Disturbingly, this sounds like the old "Risk" game...

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:15
  Old Post 22-09-2001 19:28
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Lose 30 kilos (of popups)

i hope there is another unit to guard against that early ellie..........otherwise if they do it like AOE........there will be alot of Indian tribes in the game

That won't make for a good civ game

Chris 62 is offline Chris 62
Emperor
But I'm feeling MUCH better now
Jan 2001
time: 00:15
  Old Post 22-09-2001 21:36
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Well, from what I understand, the Chinese will have a unit called the "Rider", who is like a knight, but has better defense, and is faster!(3MP!)

Such a unit will be almost unstopable, elephants or not.

Maybe for MP, they will allow ALL tribes to build the special units?

Or none?

We will see (hopefully).

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:15
  Old Post 22-09-2001 22:42
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yes you will be able to turn special units off.They might not even be available for mp..who knows?

stacked combat and/or combining units for armies is gonna take a little time to figure what works and what doesn't.A little delay in mp ain't all that awful.It will take me awhile just to figure out what the heck I am doing.There are many changes from Civ2..or so it looks.

Now,what will they do about mp?This is the burning question of this forum.Are they gonna pull a MGE and sell the same game twice?Will it be an add-on for a somwhat reduced price?Will it be a free update in the form of a patch?
I think a good % of anticipated sales are depending on the answer.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:15
Thumbs up  Old Post 23-09-2001 12:54 Visit Alexander's Horse's homepage!
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The lack of multiplayer, how could they DO that to us

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:15
Wink  Old Post 23-09-2001 19:43
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If civ II MP had a Great Leader feature....... Got spare money?

i'd find a way to use it to my LEAST advantage

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:15
  Old Post 25-09-2001 20:32
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LOL ColdWizard.



AH, also LOL,
But it does mean that we'll be able to build cities on mountains for a while longer.

RAH

Chris 62 is offline Chris 62
Emperor
But I'm feeling MUCH better now
Jan 2001
time: 00:15
  Old Post 25-09-2001 21:11
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I has just thinking of one tactic that is going to be a radical change in a lot of people's strategy, namely, the lack of caravans.

I'm sure plenty of us are fimilar with the tatic of storing these little devils untill the wonder we want is availible to build.

I was playing in a game with Slowwhand the other day, and I built seven wonders in just about as many turns in the same city using them!

Without this crutch, the building of wonders will be radically different in Civ-3!

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:15
  Old Post 25-09-2001 21:22
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I think I remember reading at their site that there would be an additional limitation on rush building wonders. I'll have to go out there and read it again.

But yes, that will be another change that we'll have to adapt to.

Rich

Ming is offline Ming
Chief Minion

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Mingapulco - CST
Jan 1970
time: 23:15
  Old Post 29-09-2001 23:08 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Without caravans... and rush building wonders... it will be a different game Time to go reread things again... attack, attack, attack

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:15
  Old Post 04-10-2001 02:28
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Yeah, but I bet you'll have to do more developing before you can ATTACK ATTACK ATTACK. Roads to resources look like they're gonna be real important.

RAH

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:15
  Old Post 05-10-2001 11:36
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at least the realism is there...... pillage roads....plop a city down connect your own and lay siege to that puppy

though i am sure it won't be as easy as that

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