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Asmodean
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Aarhus, Denmark
Aug 1999 time: 06:15
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Before actually coming to the point, I should perhaps state, that I don't know if this is covered in THE LIST, and that I haven't got the inclination to check.
I also know that it is too late for changes, but I just thought of this, so here goes.
In Civ style games, even since before Civ was thought of, the blackened map tiles - those yet undiscovered - have been the standard. I submit to you, that I find that method of dealing with the map quite unrealistic. Since ancient times, humans have had a far better idea of their surroundings, and even of far away places, than blackened map tiles would seem to suggest.
Strangers, travellers and adventurors have always brought accounts of the world stretching beyond what people actually knew well enough to map. Roughly 1000 years ago Leif the Happy, son of the famous viking Eric the Red, was the first human of European descent to set foot on American soil. He was at the time, living in Greenland, and he sailed west not just for the hell of it, but because he knew that something was out there. Tales of fertile land and strange shores drew him there.
This was just one example, but there are countless more. Now, I know that graphically this is not easy to incorporate, but I do wish for a better system, than just blackened map tiles.
Have I been rambling? I hope not
Asmodean
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Asmodean
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Aarhus, Denmark
Aug 1999 time: 06:15
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quote: Originally posted by Trdi
Ralf, I think you're right. The last idea is nice. About Vikings, how do you think he went to America? "Listen Frida, love, I'm going to America for a couple of years." The point is, he DISCOVERED America, he didn't knew it was there. Uncovering black tiles and sharing world maps is realistic. |
Excuse me, Trdi. But all evidence suggests that he sailed west because he had heard from Eskimos that something was there. Off course he didn't know he had found America, and off course he didn't know exactly where it would be, but still...he sailed west becuase he was quite certain he would find something.
Asmodean
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Adagio

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When talking maps here, I think there's only a few things that needs to be done, but nothing like that you mentioned here.
The things I would like to see is; let's say a city is build in the middle of the unknown, only knowing what tiles there are 1 tile away from the city, (Let's then assume we don't have any units to scout the area so it remains unscouted), when the cultural borders expand (into the unknown tiles) does the unknown tiles then become known or do they keep being unknown. I hope for number since I think that's more realistic because people knows the city they live in
The other thing I'd like to see changed is the friendship map. Let's say Country X lives right next Country Z and they are friends or allies, wouldn't it then (at least in modern times) be normal to visit each other and thereby find out how the other country looks like, therefor you have always an up-to-date map of your friends place. I don't know if this should just be in modern times (I'm not familiar with history ) and if this only should for the neighbour next to your country!
Anyway, that was just my thoughts on the "map-making" 
But about the other idea, "I have heard there should be land around there, but have never seen it", and then the land (not correct) is shown in the black area is a great idea I think 
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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CivII beat you to it, orange. In multiplayer there is a human option (AI was too dumb, I guess) to trade three types of maps: land; cities and land; and units, cities, and land. In other words about the same thing you suggested. Of course it would be kind of odd to just show your cities. Revealing the land around them won't give a potential enemy that much of an advantage.
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ETS
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Re Columbus knowledge of New World.
Whalers from Portugal processed their catch (primarily small menkes (sp) ) off the coast of Labrador during the early 15th century.
Columbus had made trip to Lisbon before starting his efforts to sell his project,and talked to seamen so he probably knew the land existed.
Columbus was telling everybody that the Indies was 3000 mi to the West (and 5000 mi over land to the East). All learned men since the time of Caesar knew the Earth was round and had circum of 25,000 mi (geometry of solar angle along the Nile).
Thus there was no question of Flat Earth, just a point that what Columbus proposed was impossible (and still is!!). He was just lucky to have been mistaken on targets and not run out of water.
The Flat Earth and Isabella's jewels were inventions of US writers in the 1890s.
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Asmodean
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Aarhus, Denmark
Aug 1999 time: 06:15
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quote: Originally posted by isaac brock
In response to the subject "Blackened map - can it be done better?" Sir Isaac Brock has prepared this very important and unexpected response:
No. |
LOL
But still I don't agree. I didn't exactly go for an easier game, allthough I agree it would make it so. I went for realism, and I just happen to think that the game would be made more realistic this way.
Let's say that it could be done this way: In civ3 you get culture points. The larger a culture, the greater the extent of said cultures interaction with the outside world. Now, I have always resented the notion, that the only inhabitants of your civ that actually get to see the world, are the units that you send out. Off course there are scholars, adventurors, merchants and all kinds of other persons that travel the world, and do so frequently. Furthermore a great culture is visited by people from all corners off the world. Just think of Marco Polo going to China in the thirteenth century, in a time where such journeys were almost unheard of. I think a system could be devised under which your visible map would expand, the more culture points you had amassed.
Another point, albeit a small one: I am from Denmark. I think I can safely say that in the year 1400 no Dane had ever been in China. However to deduct from that, that in the year 1400 the King, and the ministers of Denmark had absolutely no idea where China was, is absurd. Off course they knew. Maybe not exactly where, but they certainly knew direction, Sea-routes and even approximate distance.
I rest my case
Asmodean
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