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SerapisIV
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Hartford, CT, USA
Feb 2001 time: 00:15
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It was a nice feature, but the problem is, will the AI respect those rules?
In Civ2, the AI would attack everything, even past its Fog of War. In SMAC, although units could hide in fungus or attach the sub improvement, it didn't matter, the AI could still see the unit. Even without sensors, the AI would still repeatedly hunt my units in the fungus.
So the main focus of hiding units in Civ3 is not whether you can but will the AI finally respect those rules. There's been a claim that the Civ3 AI only cheats on Deity (whatever the name is for the hardest) level, hopefully this will include sub-type units.
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Madine
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The AI is so dumb that it sucks even when it cheats.
Some things are more important in mp, stealth units are one of those things.
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