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Akron
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I just finished an easy deity ics conquer the world game (I'm usually a perfectionist). But it was simply too much micromanagement, just not my style. I was moving some 50 dragoons per turn and mindlessly attacking cities.
IMO, it just wasn't as fun as having 10 supercities.
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OneFootInTheGrave
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Kuzelj
Nov 2000 time: 05:15
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Well OK, in MP human can beat an ICSer if there is not enough room for the ICS'er to expand, or ICSer gets attacked early... every strategy has its weaknesses, but the point is that ICS is just a tactic that abuses the game weakneses. To me it is more like cheating, going trough walls in CS etc...
You can say why... the game lets you do it, not that you alter the code. Still having cities next to each other, taking away planning, city management, and having the only focus to build as many settlers, or units as possible. Improving only one city in the empire... it is not much fun to me.
But the main point about civ III is if you can defeat the AI straight on deity in SP with ICS, that sucks, just takes away from all the potential that the game has. (if your goal is to win) I would prefer some more interesting way of winning the game, that is sure.
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Akron
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Fundamentalism is even better! 8 free units supported, no unhappiness, thites, much less corruption than earlier gov'ts, and all you need to do is build the Statue of Liberty or capture it and the game is over!
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