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saracen31
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Dallas
May 2001 time: 05:15
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Why not? Every city is different. Take for example Chicago. As the city grew, they eventually had the biggest stockyards on earth. Food was being produced there, as well as fish being caught in the lake.
And at what point would we cut off food production? What size would the city need to be? Seems too vague, and would be an unnecessary frustration in the game.
Last edited by saracen31 on 24-09-2001 at 23:37
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Dauphin
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Caught in a tuna net
Jan 1970 time: 05:15
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I meant km...
Anywho
The surface of the Earth is 200,000,000 square miles, so a 3,500 by 3,500 map would cover about 1/16th of the globe.
Thought I'd make my own investigation...
4pr2=510,945,516 square km
r= 6,376 km. I'm scared I knew that off by heart!. 
256x256 tiles = 65,536
100x100 tiles= 10,000
=> 1 tile = 51094 km2 = 226 x 226 km = 141x141 miles
=> 1 tile = 7796 km2= 88 x 88 km =55 x 55 miles
Hope that cleared that up. 
EDIT - Clarity
Last edited by Dauphin on 25-09-2001 at 17:25
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Ozymandous
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Atlanta, GA
Aug 2001 time: 00:15
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quote: Originally posted by saracen31
Agreed Boris. It looks like they've taken a couple measures to prevent ICS. Let's not slow down the beginning of the game too much. |
Rumor has it the food "required" boxes stay a set size, i.e. 40 food for cities 8-12 size, etc.
If this is true it would not slow down anything but the ICS players to have each pop point only work one tile, 1 pop is city center only, if the food needed to bump a city from 1 to 5 is, for example, 40 total (10 per level) and then maybe go up by 10.
If the set food size "rumor" (based on screen shots anyway) is true then this idea would effectively kill ICS unless people wanted to simply build close together.
Hmm, come to think of it, limit tiles worked exactly to pop and bumping food required by stage would negate the need for 2 pop settlers also.
City size 2-5, 10 food per stage. Size 6-10, 20 food per stage, Size 11-15, 40 food per stage. Size 16-20, 80 food per stage, etc.
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Triped
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Caledonia, Illinois, USA
Sep 2001 time: 23:15
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Good point..atmosphere is very important to a game's fun factor for some people (myself, I was at home in SMAC instantly)
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