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Dida
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What are the naval units in Civ3? so far, I know there are
Trireme
Caravel
Frigate
Galleon
Transport
Destoryer
Submarine
Battleships
Carrier
Nuclear Submarine
Aegis Cruiser
Is there any other that I missed?
so, after you get battleship, the next generation naval flag ship would be the Aegis Cruiser? should there be something in between, such as Guided Missile Cruiser to place the battleship. After all, battleships were outdated right after WWII.
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GaryGuanine
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Los Angeles, CA
Feb 2001 time: 05:15
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You get AEGIS cruisers with Rocketry, right? Then I think the AEGIS cruiser unit sort of represents missile cruisers, too. I agree with you historically, and you could just rename the unit the missile cruiser, and it would make more sense.
And the flagship after WWII? The aircraft carrier!
Gary
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Melios
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He mentioned the Aircraft Carrier.
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GaryGuanine
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Los Angeles, CA
Feb 2001 time: 05:15
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Right, but he asks what the "next generation naval flagship" would be. And that's the aircraft carrier.
Gary
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Dida
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nah, you don't get Aeguis Cruiser until Robotic, that at the very end of the game. There should be a missle cruiser unit that comes with Rocketry or something.
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Jeffrey Morris FIRAXIS
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Privateer.
Jeff
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GaryGuanine
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Los Angeles, CA
Feb 2001 time: 05:15
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Yeah, but then there would just be a short time for a single unit that basically does the same thing as the AEGIS cruiser. Maybe you should just get the missile cruiser with Rocketry, and dump the AEGIS altogether.
Of course this is probably all done now, but it's still fun to talk about it.
Gary
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Dida
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can aeguis cruiser attack enemy ship from tiles away?
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GaryGuanine
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Los Angeles, CA
Feb 2001 time: 05:15
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Dida,
No, but what I would do is to edit the text files and have submarines and AEGIS cruisers carry cruise and nuclear missiles, it was just a simple 0/1 switch.
Gary
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Dida
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Battleship is obselete because it's too expensive, and uneffective in modern naval warfare. Big guns do not work as good as missiles, and large ships are easy targets for enemy aircraft.
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Triped
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Caledonia, Illinois, USA
Sep 2001 time: 23:15
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Battleships are not quite obsolete. They can still do devestating amounts of damage against shores, etc., provided that they have sufficient protection (it's a lot harder to shoot down a shell than a plane)
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GaryGuanine
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Los Angeles, CA
Feb 2001 time: 05:15
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Yeah, they always end up taking the battleships out of mothballs whenever a conflict comes along. We keep saying they're obsolete, but then using them in real life.
Gary
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Xmudder
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California
Sep 2001 time: 21:15
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I've always felt that the Battleships should be attached to Marine divisions. Material I've read about D-Day claims that the warship bombardment was even more important than the air bombardment. A plane would come in, drop its bombs (often missing, sometimes hitting Allied troops) and fly back to England. Good for interdiciton, bad for battlefield support.
The DDs, CAs, and BBs of D-Day were able to keep a constant barrage of shells, and you could "walk" those shells onto enemy positions with a radio. These ships make incredibly effective floating artillery platforms - a 16" gun is 400 odd mm. Largest common field guns are 155mm (6 inch).
The biggest limitation is range. 16" has a range of about 26 miles, IIRC. 8" sabos have about a 50 mile range. If you aren't that close to the shore, it doesn't help much. Plus, advances in ammo technology has been largely ignored to concentrate on missiles.
But what do I know? I also think the A-10 should be transferred to Army control.
In game terms, I think 4 bombardments at strength 8 up to 2 squares inland is probably an effective compromise. Plus, I doubt Howie's have a range of greater than 1. If the game allows artillary duels like SMAC, that makes BBs a lot of fun against coastal targets.
I wonder what the range on coastal fortifications are?
Given that the English UU is the Man of War (upgraded Frigate), that coastal batteries open fire on passing ships, that you can now have your borders extend into the sea, you can build and charge for a grand canal (Suez, Panama), and that ships can now bombard coastal targets, the naval aspect of this game is going to be interesting.
I always hated it when my Ironclad died trying to kill a settler...
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