Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > the Civ 3 Fleet
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 25-09-2001 01:23 Visit Dida's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
the Civ 3 Fleet Avatar Enlargement: We've got the solution

What are the naval units in Civ3? so far, I know there are
Trireme
Caravel
Frigate
Galleon
Transport
Destoryer
Submarine
Battleships
Carrier
Nuclear Submarine
Aegis Cruiser

Is there any other that I missed?
so, after you get battleship, the next generation naval flag ship would be the Aegis Cruiser? should there be something in between, such as Guided Missile Cruiser to place the battleship. After all, battleships were outdated right after WWII.

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 01:35
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

You get AEGIS cruisers with Rocketry, right? Then I think the AEGIS cruiser unit sort of represents missile cruisers, too. I agree with you historically, and you could just rename the unit the missile cruiser, and it would make more sense.

And the flagship after WWII? The aircraft carrier!

Gary

Melios is offline Melios
Chieftain

Aug 2001
time: 00:15
  Old Post 25-09-2001 01:41
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

He mentioned the Aircraft Carrier.

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 01:45
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton or Terrorists Win

Right, but he asks what the "next generation naval flagship" would be. And that's the aircraft carrier.

Gary

Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 25-09-2001 01:49 Visit Dida's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

nah, you don't get Aeguis Cruiser until Robotic, that at the very end of the game. There should be a missle cruiser unit that comes with Rocketry or something.

Jeffrey Morris FIRAXIS is offline Jeffrey Morris FIRAXIS
Firaxis Games

Dec 1999
time: 05:15
  Old Post 25-09-2001 01:52
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

Privateer.

Jeff

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 01:55
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Increase Your PM Length

Yeah, but then there would just be a short time for a single unit that basically does the same thing as the AEGIS cruiser. Maybe you should just get the missile cruiser with Rocketry, and dump the AEGIS altogether.

Of course this is probably all done now, but it's still fun to talk about it.

Gary

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:15
  Old Post 25-09-2001 01:59
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

erm. you do get agis with rocetry.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 25-09-2001 02:00
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Don't the English have a Man of War as well? And of course, the privateer

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 02:04
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Increase the size of your Attachments

Yeah, Andy Man's right!



Gary

Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 25-09-2001 02:11 Visit Dida's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Tired of ads?

can aeguis cruiser attack enemy ship from tiles away?

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:15
Exclamation  Old Post 25-09-2001 02:22
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Jeffrey Morris FIRAXIS
Privateer.

Jeff


Uh, aren't you all going to go crazy about what a privateer is???

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 25-09-2001 02:38
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

We are discussing privateers on another thread somewhere around here, and besides, all those of us who are familiar with Col know what the things are anyway...

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 02:48
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Dida,

No, but what I would do is to edit the text files and have submarines and AEGIS cruisers carry cruise and nuclear missiles, it was just a simple 0/1 switch.

Gary

Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 25-09-2001 04:34 Visit Dida's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Help yourself to an AD-FREE life

i agree Gary, the best thing about Civ is that you can make it the way you want. Well, most of the time.

Patriqvium is offline Patriqvium
Prince
Hysteria Arctica
Dec 1999
time: 07:15
  Old Post 25-09-2001 09:51 Visit Patriqvium's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Jeffrey Morris FIRAXIS
Privateer.

Jeff


Yes! YES!

Too bad multiplayer isn't in... bugging other human players with those pirate fleets popping out of nowhere without markings would have been fun

colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:15
  Old Post 25-09-2001 16:21
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Tune down the trireme! Get a bigger avatar today!

I hope civ3 would tune down the power of trireme.

In civ2, I always explore half the globe with these little triremes. Way too powerful.

Sigh that there is no naval explorer.

There should be no naval flagship after battleship. the mode of warfare has changed and there is no need for a flagship. Also please remember that battleship is not obsolete technically, just damn too expensive to be a worthwhile investment.

Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 25-09-2001 18:46 Visit Dida's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Battleship is obselete because it's too expensive, and uneffective in modern naval warfare. Big guns do not work as good as missiles, and large ships are easy targets for enemy aircraft.

DonJoel is offline DonJoel
Warlord
Stockholm, Sweden
Aug 2001
time: 05:15
  Old Post 25-09-2001 19:09 Visit DonJoel's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Battleship is obselete because it's too expensive, and uneffective in modern naval warfare. Big guns do not work as good as missiles, and large ships are easy targets for enemy aircraft.


Yep. I think that worked pretty good in civ2 were cruise missiles pretty much made dem useless (atleast if you played against the computer which always managed to kill my battleships as soon as they left the city )

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 19:11 Visit Triped's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Battleships are not quite obsolete. They can still do devestating amounts of damage against shores, etc., provided that they have sufficient protection (it's a lot harder to shoot down a shell than a plane)

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:15
  Old Post 25-09-2001 19:28
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Yeah, they always end up taking the battleships out of mothballs whenever a conflict comes along. We keep saying they're obsolete, but then using them in real life.

Gary

Shiva is offline Shiva
Prince
Omaha,Nebraska USA
Jan 1970
time: 23:15
  Old Post 25-09-2001 19:36
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Dida
Battleship is obselete because it's too expensive, and uneffective in modern naval warfare. Big guns do not work as good as missiles, and large ships are easy targets for enemy aircraft.


Not quite. Big guns dont have the range of missles however are far more usefull for firesupport, far more cheaper than missles, cannot be shot down, and could also be fitted with the same guidance packages that land based shells could (laser guilded, rocket boosters to increase range,ect). Also the American battleships of the 80's carried the same SSM missles of otherships of the fleet.

As for being a easy target because its large thats not quite true either. Yes it would give off a larger radar signature however the difference between detecting it and another ship of smaller size really isnt that big. Also since a battleship has far far armor and quite a few more defensive weapon systems compaired to most modern ships it a hell of alot harder to kill. An Aegis cruiser has better all around missle defense but one good solid hit at its gone. Refitted 1940's battleships may have been too expensive but it was certainly not uneffective.

DonJoel is offline DonJoel
Warlord
Stockholm, Sweden
Aug 2001
time: 05:15
  Old Post 25-09-2001 19:37 Visit DonJoel's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Got spare money?

My guess is that they are obsolete to a modern attacker since anybody with cruise missiles and bombers wont have any trouble in sinking it, but against ill equipped enemies such as Irak during the Gulf war they can be pretty effective.

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 20:16 Visit Triped's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton buy from Amazon

Iraq*

(couldn't help it)

They're useful against anybody...we have sufficient anti-missile coverage to protect them on the seas (phalanx cannons, Patriots, etc.)

DonJoel is offline DonJoel
Warlord
Stockholm, Sweden
Aug 2001
time: 05:15
  Old Post 25-09-2001 20:21 Visit DonJoel's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Double post.

DonJoel is offline DonJoel
Warlord
Stockholm, Sweden
Aug 2001
time: 05:15
  Old Post 25-09-2001 20:23 Visit DonJoel's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Sorry, its Irak in swedish

But, I think that using cruise missiles from multiple corvettes and/or airplanes will bring them down quite easily. Or you can use submarines to sneak up on them and take them out with torpedoes.
The reason carriers aint so vulnerable is because they often stay well out of the coastline, something battleships cant do if they are want to use their cannons.

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 20:25 Visit Triped's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton buy from Amazon

True, but our technology is impressive enough that we shouldn't have any troulbe fending off those riff-raff

Xmudder is offline Xmudder
Chieftain
California
Sep 2001
time: 21:15
  Old Post 25-09-2001 20:37 Visit Xmudder's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Battleships Support Apolyton, buy Civilization III: Complete

I've always felt that the Battleships should be attached to Marine divisions. Material I've read about D-Day claims that the warship bombardment was even more important than the air bombardment. A plane would come in, drop its bombs (often missing, sometimes hitting Allied troops) and fly back to England. Good for interdiciton, bad for battlefield support.
The DDs, CAs, and BBs of D-Day were able to keep a constant barrage of shells, and you could "walk" those shells onto enemy positions with a radio. These ships make incredibly effective floating artillery platforms - a 16" gun is 400 odd mm. Largest common field guns are 155mm (6 inch).
The biggest limitation is range. 16" has a range of about 26 miles, IIRC. 8" sabos have about a 50 mile range. If you aren't that close to the shore, it doesn't help much. Plus, advances in ammo technology has been largely ignored to concentrate on missiles.

But what do I know? I also think the A-10 should be transferred to Army control.

In game terms, I think 4 bombardments at strength 8 up to 2 squares inland is probably an effective compromise. Plus, I doubt Howie's have a range of greater than 1. If the game allows artillary duels like SMAC, that makes BBs a lot of fun against coastal targets.
I wonder what the range on coastal fortifications are?

Given that the English UU is the Man of War (upgraded Frigate), that coastal batteries open fire on passing ships, that you can now have your borders extend into the sea, you can build and charge for a grand canal (Suez, Panama), and that ships can now bombard coastal targets, the naval aspect of this game is going to be interesting.
I always hated it when my Ironclad died trying to kill a settler...

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 20:43 Visit Triped's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I completely empathize with your ironclad

Missiles are very important, but if we had been improving our shells, they could be pretty impressive. The Nazis built a gun that shot 6.5 ton shells...think what we could have had today.

The Andy-Man is offline The Andy-Man
Prince
Tory Party of 'Poly
Jul 2001
time: 05:15
  Old Post 25-09-2001 20:57
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Lose 30 kilos (of popups)

Battleships cost alot of cash, but missles aint exactly cherap and only last for one attack....

the benefit of carriers over a battles ship is a carrier is so far out of range from a counter attack (coastel fortress, other navy etc) and the air unbits (especialyl todays jet fighters) are so fast and efficient that a carrier load of bombers does a hell of alot more damage then a battleship.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0505 seconds (90.80% PHP - 9.20% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net