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monkspider
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banned
Aug 2001 time: 23:15
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If I may quote poster Monolith94 for a moment,
"I think that overall there have been entirely too many ancient units. I mean, it's tough for them to do considering they have so many ancient civs but what it seems like will happen is a whole bunch of civs reaching golden age in the first 4,000 b.c. to 1 a.d. and after that maybe like 5!
* monkspider worried"
With 4 major time periods, it would stand to reason there would be a reasonable effort made to spread the unique units out as evenly as is practical. However, it seems an unpreportionally large number of UU's will fall into the age of antiquity. Let's try to break this down
Antiquity (8)
Egyptians- War Chariot
Aztecs- Jaguar Warrior
Babylonians- Bowman
Greeks- Hoplite
Persians - Immortal
Romans- Legionarry
Zulus- Impi
Japanese- Samurai
Renaissance (3)
Indians- War Elephant
Chinese- The Rider
English- Man 'O' War
(Note, the War Elephant and The Rider are based on the knight, which is presumably a Renaissance age unit)
Industrial Age (2)
French- Musketeers
Russians- Cossacks
Modern Age (2)
Americans- F-15
Germans- Panzer
I have left off The Iroquois as their unique unit is as of yet, unknown. But if screenshots of a Horseman type unit prove to be indeed accurate, they are most likely an anchient era unit as well (or renaissance at best). I think the overwhelming number of anchient aged unique units could prove to be somewhat problematic, at least on paper, to proper game balance. Of course I speak having never played the game. What is this board's opinions on this subject?
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Sun Zi 36
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I thought the Russian UU was MIG-29 fighter (or similar). When did they change it?
I think with wonder building as an alternate trigger for golden age it is possible for every civ to reach golden age very early on. So it rreally doesn't matter which time period the UU's fall in.
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monkspider
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banned
Aug 2001 time: 23:15
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quote: Originally posted by Tarquinius
Since when are musketeers an industrial unit, aren't they a renaisscance unit
I agree with you that there are many ancient UU, but it isn't easy to think of any industrial units for the Romans, Greeks, Aztecs, Iroquois, Persians, Egyptians, Babylonians or Zulu's (Japanese might be possible) |
You make good points, at the time of my initial post i considered Musketeers to be about early industrial age, but I see that I could definitely be mistaken. In fact, you are almost certainly right. But that would leave us with only ONE industrial age UU!
While your point regarding the lack of more modern unique units for many civilizations is definitely true, all I can say is that in spite of this there needs to be more modern units anyway. As monolith said, it could be rather bothersome to see nearly all the Civs in the current game all having their golden age at roughly the same time.
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Tarquinius
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quote: You make good points, at the time of my initial post i considered Musketeers to be about early industrial age |
Thanks, but now I am thinking about it again, you might even be right. As there is no "Rennaissance" anymore, it is medieval now . That would make a musketeer probably a late medieval unit, but it is not impossible that it is an early industrial unit.
quote: IIRC, you get early Tanks (and thus also Panzers) with the Motorized Transportation technology, which is located in Industrial Ages' tech tree. So, the Panzer is an Industrial Age UU... |
That sounds very logical to me, and it means that there is only one modern unit. But when I started searching for other UU modern units, I could only think of a Japanese, English and a Russian modern UU... And Russian and English wouldn't help much as they already have a industrial unit (Man O War can be a medieval unit too, don't know actually )
So only a Japanese Modern UU would help IMHO, any suggestions for it??
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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I think that antiquity can be divided up into two sections. Most civs will get their UU maybe a Level 1 or 2 tech (there are 4 per age) Then, with one or two cities, techs start coming slower until you get some trade/libraries up. The heyday of the early units, like War Chariot, Bowman, and Jag will end there. They are, afterall, for early expansion and conquering. Then come the heavy infantry units, like the Legion and Immortals. They will rule the battlefield from then on. The hoplite, which the Greeks can build from step one, will endure this all and stay until the pikemen throws him out because of the new wave of mounted units.
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Theo
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Athens, Hellas
Sep 2001 time: 07:15
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quote: Originally posted by Tarquinius
Since when are musketeers an industrial unit, aren't they a renaisscance unit
I agree with you that there are many ancient UU, but it isn't easy to think of any industrial units for the Romans, Greeks, Aztecs, Iroquois, Persians, Egyptians, Babylonians or Zulu's (Japanese might be possible) |
Romans were followed by Italians in a way, Egyptians still existed after the roman occupation and greeks were followed by Byzantium -that had a special unit- and then by modern Greece.
Is it possible that another special unit could be assigned to those civs, it does not have to be the most known one. In its effort to be united, Italy may used some special unit called I don`t know how - I am guessing here-. Souldn`t playing civ give us the chance to learn something ?

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Madine
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One reason I think that the units tend to be towards earlier times is that as time goes on the world became more unified and military units aren't as unique.
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Akron
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quote: Originally posted by PGM
Now that's an interesting modern times CSU: ygron pyr, invented more than 5 centuries ago. Or maybe they researched some more and now they have some sort of improved liquid fire???. 
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He never said it was a modern age UU.
quote:
Totally disagree with this idea. It would make it more realistic, no doubt, in fact, too much realistic. That's the proof that realism isn't always the most important. For instance, where in Earth would the French or German start up, if the Romans or Greeks had already colonized all of Europe? Southern America? Australia? Is this more realistic? What about the Americans? Starting with a delay of over 5000 years could be a bit of a problem I believe... That F-15 would turn up pretty late.
I can't talk about civ3 because I haven't played it yet, but I've played civ2 literally hundreds of times and IMO if this was in civ2 it would turn out simply absurd. |
Since the ai is so weak, instead of delaying it, how about delaying the human player? That would make things more interesting. It doesn't have to be for more than 10 turns though. Maybe in civ 4 you could have real rise and fall of empires, in which it is possible for the Italians to emerge from the fallen Romans, though that would be hard to implement.
The reason why there are so many ancient units is that the Ancient era was from 4000 BC to say 1000 AD (this is debatable, it depends on what part of the world you're talking about). Thats 5 times as long as the rest of the eras. And of the remaining 1000 years, only about 250 is of the industrial and modern eras. However, in the game, the industrial and modern ages are emphasized, even though they are only a fraction of time in comparison to the scope of the game. Also, important medieval/ rennaisance civs such as the spanish and turks were left out.
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Sun Zi 36
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Yes, i think Russia should have a late UU. Anyone know why they changed it from MIG-29? I thought the whole point for MIG-29 was to match the American F-15. So when someone said to me they changed it BCOS the American one was F-15, i was really puzzled.
Anyway, modern UU is most historically accurate for Russia as the golden age for the Russians was during the cold war.
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Sun Zi 36
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i can't think of any reason why it would be unfair or even uninteresting to have 2 unique fighters. The Chinese and the Indian unique units are both from the knight. the Roman legion and Persian Immortal are both from the swordsman. so why is it unfair?
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