Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > New slic file!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 25-09-2001 08:32
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
New slic file! Support Apolyton, buy Galactic Civilizations: Deluxe Edition

PW AI Cheat slic-flie

gives 5 gold per global pop evry turn,
gives 0-10 PW per global pop evry turn (depending of PW tax)
for AI players only

EDIT: Version 1.01 is out

now it gives 0-20 PW per global pop evry turn (depending of PW tax)

Attachment: pw_cheat.slc
This has been downloaded 15 time(s).

Last edited by player1 on 27-09-2001 at 23:48

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:15
  Old Post 26-09-2001 01:05
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

Welcome to the land of the Outcasts From Civilization. Good to see a new SLIC writer arrive, specially someone who can also go into uidata\layouts\.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 26-09-2001 09:32
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

Thanks!

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 27-09-2001 10:07
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton or Terrorists Win

Put this slic in your favorite MOD, and AIs will be little tougher.

Noramally in Diffdb.txt you can decrease cost of units, buildings,
but not give AI extra PW bonus per turn.
This slic fix that.

It gives a little extra money too.

Last edited by player1 on 27-09-2001 at 10:28

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 27-09-2001 10:08
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Opps!
Double post!
Sorry

Last edited by player1 on 27-09-2001 at 10:15

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 27-09-2001 10:10
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Opps!
Triple post!
Sorry
P.S.
I have very bad Internet connection.
I've been disconnected 5 times while posting this.

Last edited by player1 on 27-09-2001 at 10:22

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 27-09-2001 23:49
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

New version is out (v1.01)
Look at the top of the tread!

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 06-10-2001 13:49
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Suffering from ads?

10 days have passed.
4 downloads of v1.01 & 6 downloads of v1.0
How is PW-cheat slic doing for you?
Is it well balanced?
Does AIs cheat too much (or too little)?
Have you tried it with Martin G. Commerce for AI slic?

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 08-10-2001 19:59
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Browse Apolyton AD-FREE

Uhm sorry but i am not a programmer ;p
I use the Apoliton pack so where do i put the file into to make it work ?
Next is a question:
It seems to me that the Computer is not building many commerce tiles (if at all) and building roads is often very limited too.
Can this be changed ?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 08-10-2001 21:36
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

There is a file in ..\Call to Power 2\ctp2_data\default\gamedata\
folder called script.slc
at the end of that file (using wordpad or notepad) put this line:

#include "pw_cheat.slc"

and of course pw_cheat.slc should be in that same folder too.

About commerce improvment you should try Martin Guhmans
Commerce for AI slic which can be founded somewhere in this forum.

About roads,
there is a file called strategies.txt in
..\Call to Power 2\ctp2_data\default\gamedata\ folder
In it you should find ALL LINES with text:

// rounds to wait before fixing roads
TimeToFixRoads 10

and chage number 10 to something smaller (like 5 or 3)
Apolyton MOD, MedMod an Cradle MOD have already
lowered this numer.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:15
Post  Old Post 08-10-2001 21:57 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Foro
I use the Apoliton pack so where do i put the file into to make it work ?


To make it easy: Get the latest version of GoodMod. I also considered something like that, therefore I implemented it into GoodMod. I only renamed the file so that it is not so obvious that threre is a AI PW cheat.
I took a look into that file and I was surprised that I use the original version of that file and the result was that the AI gets enough PW. I guess it is a question of taste if it is better the AI cheats more or if it cheats less.

quote:
Originally posted by Foro
It seems to me that the Computer is not building many commerce tiles (if at all) and building roads is often very limited too.
Can this be changed ?


Guess what I will say: Get GoodMod.

It contains my
Commerce Improvements for AIs slic file and it contains an improved strategies.txt. I modified Wes' version of this file to make it compartible with non MedPack2 mods. I also increased the number of settling considerations per turn. So the AI started settling again in my last game. And it builds now more roads.

If you want to finish your current ApolytonPack game you should only install the slic files. My Commerce Improvents For AIs Tread contains a instruction how to install slic files.

-Martin

Last edited by Martin Gühmann on 11-10-2001 at 21:36

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 09-10-2001 01:33
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Help yourself to an AD-FREE life

Martin, how about implementing my IMROVED DIPLOMOD slic into
your GoodMod?

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 09-10-2001 15:43
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Got spare money?

thx a lot for the help
I used to play a hotseat game with a friend and playing on impossible with max babarians we changed to give us a selfmade difficulty the net result of the slidebars (production,food,money)
plus 1 (we started at 0 after we had about 10 cities)
We are now at the entrance to the modern age and allready as strong as the stronges computer player.

So everything to enhance the computer player is good in my opinion
btw is there a way that a computer player does not stop building cities when he has about 10 cities ? (sometimes more but they built the cities a looooot slower and instead use the settler as explorer units)
Once you are able to comquer a neigbour you will simply win because of the superior number of your cities

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:15
  Old Post 10-10-2001 21:54 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Tired of ads?

quote:
Originally psted by Foro
btw is there a way that a computer player does not stop building cities when he has about 10 cities ?


Of course there is a way: Play GoodMod for ApolytonPack

If you like to finish your current game use the modified GM1_strategies.txt from GoodMod. It is a modified version of WesW MM2_strategies.txt. I made some modifications to make it Apolyton Pack compartible, and other modifications to increase AI's sea transport capacity and I increased the number of settling goals that the AI considers for ech turn. In my current game the AIs started again to settle.

To install this version of strategies.txt put my file into the ..\ctp2_data\default\aidata\ directory and rename there the file APOL_strategies.txt to something else and rename my GM1_strategies.txt to APOL_strategies.txt.

An alternative way to install the GM1_strategies.txt would be afterwards you put it into the ..\ctp2_data\default\aidata\ directory to open the APOL_gamefile.txt (or the APOLUL_gamefile.txt if you are playing on ultra gigantic maps) and search in this file for an entry APOL_strategies.txt replace it by GM1_strategies.txt. Now go on with your game and the AIs will start settling again.

quote:
Originally psted by player1
Martin, how about implementing my IMROVED DIPLOMOD slic into your GoodMod?


Your IMPROVED DIPLOMOD slic will be in the next version of GoodMod.

Do you have now an idea to make AI-AI alliances?

The only slic command that I found was:

CanFormAlliance

Unfortunatly this function is undocumented it is a part of the new function of CTP2 v1.1. Therefore I have no idea how to use it. And the name only promisses that it allows alliances not that it makes alliances. And finally I have no idea if it works.

-Martin

Attachment: gm1_strategies.zip
This has been downloaded 10 time(s).

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 11-10-2001 00:31
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Hi thx for all the help

In my current game that i would like to finish i havent seen any commerce tile built until now.
Will this only work for newly started games or what do i have to consider ?
The Computerturns take a long time so i passed about 20 turns only.
I double checked what you said and put the file in the correct folder and added the line into the Apol Script

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:15
  Old Post 11-10-2001 21:34 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Suffering from ads?

I guess you did that:

quote:
From my ComImpsForAIs thread
To install this slic file just unzip the content of this *.zip file into your \ctp2_data\default\gamedata\ directory. And open the the scrip.slc file (of course MM2_scrip.slc for MedPack2 or APOL_script.slc for ApolytonPack, unfortunatly this file is not Cradle comapartible) and add at the end of that file the line:

#include "MG_ComImpsForAIs.slc"

All what you have to do after installation of this file: Open the the chat window in the game by typing (') of coarse without the brackets and type /reloadslic.


Note it is necessary that you reloaded slic and that the AIs have enough PW. Maybe 20 turns are a little bit less to see huge effects, but you could open the cheat editor to check the effect. Afterwards you opend the cheat editor quit or reload the game without saving to keep you score.

-Martin

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 13-10-2001 21:14
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Enter the AD-FREE zone

Danke dir
Funzt nu alles

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 15-10-2001 12:12
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Full PM-box? Change here!

Using your slics i get a huge PW boost every time i capture an enemy city.
After 2 caputed cities i looked at my PW amount and saw more then 20000.
And i was not building any PW at all.
All in all the slics are working and have a huge game impact
At 1000 AD i am still at position 6 of 8 and not Nr. 1 ;p

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 15-10-2001 13:51
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Lose 30 kilos (of popups)

Martin,
it look like yours MG_KillCityOption.slc needs a little rebalancing.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:15
Post  Old Post 15-10-2001 21:32 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Foro
Using your slics i get a huge PW boost every time i capture an enemy city.


Did you killed both cities?

For every city that you conquer you will get the n'th part of Gold and PW of the player that lost that city. n is the number of cities that the attacked city owns, before it lost the city. So if you conquered two cities from a player that had four cities before and and 40000 PW stored you get 20000 PW. Another way to get such a high amount of PW is to destroy large cities. If you kill a city you get for every pop of that city 500 gold and 500 PW and a global regard penalty. Therefore my question is did you destroyed large cities or did you just conquered them and integraded them into your empire? If you just conquered them than the PW gain is OK, but if you destroyed them I could reconsider the gains and the global regard penalty.

-Martin

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 16-10-2001 03:54
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton buy from Amazon

no i didnt kill the cities. Right now i attacked the Zulu nation and capured the first city. I think they have about 15 left.
I got more then 10000 PW and i didnt raze the city.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 16-10-2001 13:49
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Can you look in cheat editor how many PW that AI has?

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 16-10-2001 20:50
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Got spare money?

will do that but gimmi some time i am busy till monday

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 26-10-2001 13:06
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton buy from Amazon

This SLIC exsist over a Month & almost every MOD use it.
What is most important is is completly compatibile with every MOD I know.

Foro is offline Foro
Settler
Germany
Aug 2001
time: 06:15
  Old Post 26-10-2001 21:15
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization 2

I believe you that it is completly compatible with every other mod and i think its just because the AI is so huge and therefore has so much PW that capuring a city gives you so much PW.
I would like to use the slic. Is there a way to remove the option to get PW for getting an enemy city ?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 27-10-2001 03:21
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton or Terrorists Win

You must ask Martin about that.
That is not a part of mine slic.
It is a part of MG_KillCityOption.slc

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:15
Post  Old Post 27-10-2001 17:30 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Got spare money?

quote:
Originally posted by Foro
therefore has so much PW that capuring a city gives you so much PW.


To solve this you could reduce the effect of the pw_cheat.slc. Therefore open this file and change this line:

my_pw_points = my_pop * my_tax / 5;

to:

my_pw_points = my_pop * my_tax / 10;

That will halve the effect of the pw_cheat and the AI will get less PW. This is now identic with the first version of the slic file. I use it for my GoodMod and I was supprised that the effect is enough. If you are using GoodMod you shouldn't install the pw_cheat.slc, because the original version is allready a part of GoodMod. And the effect will PW and PW and PW and PW....for the AI.

-Martin

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0588 seconds (92.46% PHP - 7.54% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net