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Tjoepie is offline Tjoepie
Chieftain
Belgium
Nov 2000
time: 05:15
Question  Old Post 25-09-2001 11:18
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I hope I haven't missed an earlier thread or information on this subject ( in that case, never mind) but I was wondering about the map:

Will maps be a sphere as in CTP or at least have the option to be so?

I hope so anyway, it seemed to give a better "global" feeling.

Last edited by Tjoepie on 25-09-2001 at 14:05

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:15
  Old Post 25-09-2001 11:25
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I believe that it is an option (well, maybe not on earth map). Because of possible scenarios there will be a flat map option included (I think).

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:15
  Old Post 25-09-2001 12:48 Visit jdd2007's homepage!
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i dont know. i hope there are several options ...

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:15
  Old Post 25-09-2001 14:37
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The maps in CtP were not spheres. Wrap-arounds yes, but not spheres.

Tjoepie is offline Tjoepie
Chieftain
Belgium
Nov 2000
time: 05:15
Smile  Old Post 25-09-2001 14:45
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ok, you'r right, I just could not find the right word , thanks m8.

Anyway you all know what I mean ...

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:15
  Old Post 25-09-2001 14:51
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Well the technical term used in the game is "Doughnut" (or is it "Donut").

Ribannah is offline Ribannah
Queen
The Netherlands, Embassy of the Iroquois Confederacy
Aug 2000
time: 06:15
  Old Post 25-09-2001 14:57 Visit Ribannah's homepage!
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Time to start a Civ4 wishlist.
#1 Playing on a globe!

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 25-09-2001 19:40
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quote:
Originally posted by Ribannah
Time to start a Civ4 wishlist.
#1 Playing on a globe!


Yeah, but please do not add the donut world they had in ctp, this means you go a little north to northpole and then your unit is placed on the southpole...that was way bad...but a globe would be very cool to have

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 20:13 Visit Triped's homepage!
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They should give you a flat/donut/sphere option...all three have different tactics that could come into play.

squid is offline squid
Warlord

Aug 2001
time: 05:15
Lightbulb  Old Post 25-09-2001 23:27
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quote:
Originally posted by Big Crunch
Well the technical term used in the game is "Doughnut" (or is it "Donut").



And that's the only way to connect the ends of the map as well!
Very humorous, especially if you are into math and the like.

I wonder what the repurcussions of radio communications are? You might be able to send communications across the donut hole by beaming them into space. And then of course there would the amusing problem of trying to orbit the world. Do you orbit it around the long donut or orbit through the hole? If orbit through the hole, gravity would be rather low since you would be attracted by the nearby donut across the hole. You'd only get a clear view of space if you orbitted around the donut's equator. An orbit across the pole (keep in mind the pole does not run through ANY land) might be very difficult. I'm not even going to consider tidal forces or weather.

Well, if we ever discover a donut planet, we must investigate it

Now I will never be able to look at a Civ map the same way!!!

squid is offline squid
Warlord

Aug 2001
time: 05:15
Lightbulb  Old Post 25-09-2001 23:32
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quote:
Originally posted by Triped
They should give you a flat/donut/sphere option...all three have different tactics that could come into play.


The sphere program is difficult to reduce to a 2D grid. Look at Mercator projects, etc....they all distort.

However, an unfolded donut has perfect symmetry and no distortion. It's the ideal world for a game, if you can deal with the pain of thinking of it that way.

A ha! We create a buckyball type world with hexagonal tiles....that would work

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 25-09-2001 23:33 Visit Inverse Icarus's homepage!
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the best map would be made of hexagons (6 sided), and have a true north-south wraparound.

bigfree1
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Not Yet
time:
  Old Post 26-09-2001 00:35
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I don't know if I liked the 'donut' in CTP; but I know I didn't like only being able to circumnavigate the world by going East-West and not North-South, that was very unrealistic.

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 26-09-2001 00:46 Visit Triped's homepage!
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When I am on a donut-shaped planet, I like to travel NNE! That way, you get to see almost everything

Mars is offline Mars
Prince
Maryland, USA
Sep 2001
time: 00:15
  Old Post 26-09-2001 00:54
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Populous had a really cool world map (it was an actaul sphere, for those of you who haven't played it) The only real question is how to implement it in civ

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 26-09-2001 00:56 Visit Triped's homepage!
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The same goes for Black & White...RTS games on a sphere are a bit different from turn-based, however...

squid is offline squid
Warlord

Aug 2001
time: 05:15
  Old Post 26-09-2001 01:22
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quote:
Originally posted by Triped
When I am on a donut-shaped planet, I like to travel NNE! That way, you get to see almost everything


And you aren't really guaranteed to get back exactly where you started anytime soon!

Darn it, I am a math geek. I thought it wasn't true, but the fact that that was insanely funny somehow causes me to think the converse.

Ut oh. I just said "converse".

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:15
  Old Post 26-09-2001 01:36 Visit jdd2007's homepage!
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i like the wrap around thing best, personally.

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
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  Old Post 26-09-2001 01:37 Visit Triped's homepage!
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That's why you take the liberty of sending over GPS satellites first

Dugrik is offline Dugrik
Prince
Texas, USA
Feb 2001
time: 23:15
  Old Post 26-09-2001 01:47
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The east-west wrap-around would be best described as a cylinder. It doesn't have a north or south pole but rather displaced arctic and antarctic circles as its north and south boundaries.

The east-west/north-south wrap around is technically called a toroid, although CTP calls it a doughnut. I prefer this topology as it prevents a civ from hiding near the boundary of a map. There are no boundaries so there's no geographic advantage.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 26-09-2001 03:44
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Donut world!!

"Sir, we're nearing the north pole now, it should be just over that rise...
*whoa*
Um, Sir, theres a giant hole where the north pole should be, im stepping closer for a lo.... arghhh i slipped!!!"

5 minutes later...

"Sir, yes, im ok... ive come out of the hole, but all those constellations look different..."

Dienstag is offline Dienstag
Warlord
Brea, CA, USA
Feb 2000
time: 05:15
Post  Old Post 26-09-2001 07:21
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More math geeks! I'm not alone!

Anyway....(excellent promotion for donut world, Skanky Burns!)...I've thought a bunch about map geometry and I concluded that there's no free lunch. Any map will have at least some of the problems already meantioned (civ hiding in corner, really strange ways of going around the world, explorers falling through central hole, etc...)

The best I've come up with is kinda like squid's bucky ball comment. (Bucky balls are made of hexagons _and_ pentagons, I'm pretty sure) If you take an icosohedron (sp?), which is sorta round, you can break it up into little triangles or (mostly) hexagons. You run into trouble at about 12 places where the "wrong" number of tiles meet at a point. Maybe you could put a lake there or something....

Anyway...like Ribannah said, this is Civ4 list material at this point.

Last edited by Dienstag on 26-09-2001 at 07:27

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:15
  Old Post 26-09-2001 07:51
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quote:
Originally posted by Dienstag
The best I've come up with is kinda like squid's bucky ball comment. (Bucky balls are made of hexagons _and_ pentagons, I'm pretty sure) If you take an icosohedron (sp?), which is sorta round, you can break it up into little triangles or (mostly) hexagons. You run into trouble at about 12 places where the "wrong" number of tiles meet at a point. Maybe you could put a lake there or something....


It is exactly 12. Think of a dodecahedron with hexagons inserted between the pentagons. If you insert a sufficiently large number of hexagons, the resulting solid resembles an icosahedron. The icosahedron has 12 vertices, each of which is surrounded by five triangles.

Therefore, an icosahedral world made up of an arbitrarily large number of hexagons and exactly 12 pentagons would be the best solution. It would also be fairly easy to program. The only flaws are the pentagons. Cities that have a pentagon within their radius have fewer tiles to work.

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:15
  Old Post 26-09-2001 08:32
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What if the map was actually round? IMO it can be done by making it possible to center screen on anywhere in the planet - even on north poles. In the current system going around the globe near the north pole takes the same time as in the equator, which is wrong.
And all it takes is some 3D perception skill...

EDIT: When I was talking about "going around the globe", I ment going around the axel of the globe ...

Last edited by aaglo on 26-09-2001 at 16:02

Tjoepie is offline Tjoepie
Chieftain
Belgium
Nov 2000
time: 05:15
Exclamation  Old Post 26-09-2001 10:30
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It seems very doubtfull that civ3 will only have the east-west connection since I find that that gives a civ a strategic advantage if you are up north or south and not near the equator since that is one less likely side to get attacked from.

And just to set the record straight: the Earth is not round, but flattened at the poles, that's why airlines like polar routes to the Far East (being a pilot I had to study this stuff).

I'll allready be happy if in civ3 I get the option to cross the northpole and not bump into a black wall of dark matter even if it's like in CTP, because it would take a long time to make a realistic earth shaped model fit for gameplay.

Maybe a challenge for all you mod-makers out there?

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:15
  Old Post 26-09-2001 10:53
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Well, somebody had to say that earth isn't round. Actually it is a geoid, bit like perry-shaped (bumps south from equator).

JellyDonut is offline JellyDonut
Prince
Köln, Deutschland
Jul 2001
time: 06:15
  Old Post 26-09-2001 14:17
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Donuts are sweet pastries (preferably filled with jelly . The shape of a donut is a 'torus'.

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:15
  Old Post 26-09-2001 15:35
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quote:
Originally posted by UberKruX
the best map would be made of hexagons (6 sided), and have a true north-south wraparound.


Uber, that is what I'm working on in my Civ-like game... I'm divided up the world into sections that look like this...

*
**
* *
* *
**
*

The above is supposed to look like this ()

And using DirectX 8.0 SDK, I've created a sphere that layers the sections like wallpaper across the wireframe. The map is a true sphere. Right now I'm working on a model to generate terrain based on realistic climate and weather patterns. The map editor will allow the player to draw the landforms (elevations) if they wish, then they can select the level of moisture, age of the planet, and amount of sunlight, and the terrain types are automatically generated.

Unfortunately, I don't work for Firaxis, so you won't see this in Civ 4. Hmmm maybe I could license and sell the model to them.

Last edited by Sava on 26-09-2001 at 15:42

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 26-09-2001 15:36 Visit Triped's homepage!
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quote:
Originally posted by JellyDonut
Donuts are sweet pastries (preferably filled with jelly . The shape of a donut is a 'torus'.


And you would be correct Mr. JellyTorus.

TJW is offline TJW
Settler
The magical land of Akabaku Bu
Sep 2001
time: 05:15
  Old Post 26-09-2001 15:51
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Putting JELLY in DONUTS!!! thats sick, you want to put JAM in DOUGHNUTS...

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