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d_dudy
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i don't think this is gonna go over too well.....
are you a mac user?
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Ubik
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Greece
Jun 2001 time: 05:15
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Alright, I haven't noticed this thread, so I posted the following stuff in the main "civs for expansion" thread... but here is the right place for it.
so, the Minoan civilization:
Civilization that has risen circa 2600 BC in the Island of Crete. Pre-Greek, or Proto-Greek (the archeologists seem to have a tough one trying to figure out wether the Minoans had or had not a connection with the Greek). The Minoan ships (light vessels but able to travel fast and in the open sea) ruled the Eastern Mediteranean for no less than 1.000 years, having established very close relations with Egypt and various civilizations in the eastern med.
They seem to have traveled as far as the British islands. The Minoan civilization had suffered extensive damage due to the massive explosion (greater in a large scale than the one in Krakatoa, if you happen to know what that means) of the volcano at the island of Santorini (quite close to Crete) and they never recovered. A bit later the Achaens (Greek civ, known as "Mycenean" 1900 - 1100 BC - those who fought at Troy) managed to subdue the Minoans and the latter gradually melted into the Mycenean civilization.
Leader: King Minos
Capital: Knossos
Cities: Knossos, Faistos, Olus, Zakros, Tylissos, Gortys, Gournia, Mallia, Eleftherna, Levinas, Aradin, Lato, Itanos, Lefki, Ierapytna... should I go on?
Unique unit: A kind of upgraded trireme (not very accurate historicaly, because the trireme came aftre the 8th century BC but... what is in that game accurate anyway?)
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jdd2007
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Cincinnati
Aug 2001 time: 00:15
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Civ-Dwarves
Leader-durin
Capital- Moria
Other Cities-Lonely Mountain(will edit)
Great Leaders-Gloin, Gimli, Thorin, Thror
Civ Specific Unit-Dwarf Warrior 3-3-1 (two hit points)
Civ Attributes-Industrious and Militaristic
Civ-Elves
Leader-Galadrial or Elrond
Capital-Lorien, for sure
Other Cities-Rivendell...
Great Leaders-Legolas, Thranduil
Civ Specific Unit-Elven Bowman 4-2-1 TASaR double movement in forest
Civ Attributes-? and ?
Civ-Hobbits
Leader-Bilbo Baggins
Capital-The Shire
Other Cities-Brandybuck, Bree, Buckland
Great Leaders-Peregrin, Sam () Frodo, Meriadoc
Civ Specific Unit-uhhh improved worker(?) builds anything in one turn, or has increased movement
Civ Attributes-Industrious and ?
Civ-Orcs
Leader-Sauron?
Capital-Mountain of Fire?
Other Cities- (will edit)
Great Leaders-Chieftain 1, Chieftan 2, etc
Civ Specific Unit-Uruk Hai? (very cheap to build) 2-2-2
Civ Attributes-Militaristic and Expansionist
Last edited by jdd2007 on 02-10-2001 at 00:43
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Kc7mxo
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Kansas City, Kansas
Jan 1970 time: 21:15
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For the hobbits, I think archers would be a beter unit, with a very high defense cause they're brave lil bastards who won't be a runnin away.
for the orcs, the Uruk Hai. High attack, low defense, good movmenet.
Elves, sounds good, but increase the movement. them pointy eared ****** run fast. har har har. especially when me Orcs are a chasing em. Wagh!
Dwarves, Moria is more important to the dwarves than the lonely mountain. They had other cities before moria, but none as great.
And thorin? Please. Durin Deathless is da dwarf to rule for all eternity.
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