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Dida
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I think this feature is not in, but it will be interesting to have, and not so difficult to implement.
Wouldn't it be nice to be able to name your own units? escpecially the naval units. All those navy ships have name, so why shouldn't ships in Civ3.
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Dida
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they should make that, if you don't name them, they just go without a name, so that you don't have to name each an every units.
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Dida
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no, i never played that game, But I played Panzer General, I think units comes with a numbering system, the first infantry will be named 1st Infantry, etc. But you can still rename it to what ever you want. That's cool, and isn't too hard to do in Civ i guess.
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Boris Godunov
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Portland, OR
Aug 2001 time: 00:15
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About the ONLY cool thing about the Star Wars: Rebellion game was the naming feature. You could name every ship you produced, or it would get a numbered name (i.e. Imperial Star Destroyer 23). And, in addition to that, when you joined ships into fleets, you could name the fleet. So I would have Coruscant Fleet, which consisted of 3 Star Destroyers (always something like "Terror," "Invincible," and "Conquest") and eventually my FAVORITE, the Super Star Destroyer "Gigantic."
Heehee, I'm a dork. 
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Boris Godunov
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Portland, OR
Aug 2001 time: 00:15
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quote: Originally posted by Madine
Terror, Invincible, and Conquest sound good. (There is an "actual" ISD named Conquest. Gigantic though? |
By the time I got into the late game, I had at least 6 SSDs, and they would almost always be:
Executor (the first, of course)
Gigantic
Goliath
Cyclops
Overlord
Behemoth
When I was really running short of names, I started using old ocean liner names. Olympic, Majestic, Leviathan, Imperator, etc...even used Titanic!

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Dida
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Titanic is probably a bad name for ships!!!!
I would name my carrier the Floating Fortresss.
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d_dudy
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i think this would be a very cool option
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Speaking of attaching things (like names) to units. What I'd really wanted in Civ2 was the ability to attach notes to units. For example, attached to a caravan might be "en route to Moscow". I realize that caravans will no longer be an issue in Civ3--so I'm not sure whether such a capability would be useful or not.
The interface would be fairly straightforward. A unit with a note attached would have a small icon indicating the same. Move the mouse cursor over the unit and the note would display. Right-click on the unit, select 'add/edit note' or 'delete note' to manage your notes. If it was up to me, I'd also include a hot key that would let you jump to, and center on the screen, the next unit with an attached note. That way it would be easy to review notes. Just a thot.
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Boris Godunov
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Portland, OR
Aug 2001 time: 00:15
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quote: Originally posted by Rakki
I wonder if we can "upgrade" our units directly rather than indirectly through the Leonardo's Workshop Wonder, maybe at the cost of one or two experience levels.
After all, soldiers don't just fired when they are obsolete. They are issued new equipment and retrained all the time. Disbanding them, even though it adds to the shield resources, would be such a waste.....
That way you can have like a unit with 5000 years of history, much like many European nations which have regiments that were founded hundreds of years ago.... |
My hope is that they follow SMACs way of upgrading. When new technologies became available for units, you coul spend money to upgrade to the new, better models. It was very costly, so there was balance to it. They could still retain the Leonardo's Workshop wonder (note: have they???) and just have it make such upgrades much cheaper or possibly free. But, having been playing Civ I for the past few days, having to upgrade is a royal pain in the patootie without some sort of automation.
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