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Mads Raven is offline Mads Raven
Chieftain
Copenhagen, Denmark
Sep 2001
time: 05:15
  Old Post 27-09-2001 21:07
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Cities under water? Browse Apolyton AD-FREE

Does anybody knows if you may build cities under the water in Civ 3? Actually I think, that if the game stops in the year of 2000, then I do not hope that this option will be in the game; because do we have under-water-cities today? No!


"Beware of the English Empire; the English people are going to rule the world again in "CIVILIZATION III""

Last edited by Mads Raven on 27-09-2001 at 21:14

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 27-09-2001 21:15 Visit Inverse Icarus's homepage!
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no CONFIRMATION, but you could NEVER build underwater cities in a Sidilazation game, and i never saw any in a screenshot.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
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  Old Post 27-09-2001 21:16 Visit Inverse Icarus's homepage!
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and it could definately fubar ocean borders.

imagine surrounding an enemy island with cities

donarumo is offline donarumo
Warlord
Plano TX, USA
Apr 1999
time: 05:15
  Old Post 27-09-2001 21:44 Visit donarumo's homepage!
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I think CTP ruined ocean and space cities for a lot of us but I think they still can be implemented well.

Look at AC, ocean based cities seemed to work fine there. I know we can't just transplant those here but I'm just saying that it could work.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 27-09-2001 21:49
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Ocean cities wouldn't be that bad, but I'd rather leave them to CtP. Civ3 (and probably 4) won't be going far enough into the future to make it realistic.

Mister Pleasant
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  Old Post 27-09-2001 22:35
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quote:
Look at AC, ocean based cities seemed to work fine there. I know we can't just transplant those here but I'm just saying that it could work.


Yeah, look at SMAC. The @#$%ing AI ICSed worthless pop2 cities all over the ocean. This was annoying, and I eventually commited countless atrocities burning them all down. I just don't trust firaxis to implement sea cities properly (and I'm none to fond of the job activision did either).

quote:
Does anybody knows if you may build cities under the water in Civ 3? Actually I think, that if the game stops in the year of 2000, then I do not hope that this option will be in the game; because do we have under-water-cities today? No!


But no doubt, in some alternate history, sea cities were developed in, say, the 1980s. Let's say England in a history without WWI and WWII built them. SInce civ is about rewriting history, not replaying it, sea cities would be kosher.

Dida is offline Dida
Prince

Jan 2000
time: 05:15
  Old Post 27-09-2001 23:11 Visit Dida's homepage!
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I hate underwater or space cities. They are just stupid. Imagine refueling the jet fighter you build in 1967 under water. What the heck is that?

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 27-09-2001 23:43
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quote:
Originally posted by Mads Raven
Does anybody knows if you may build cities under the water in Civ 3? Actually I think, that if the game stops in the year of 2000, then I do not hope that this option will be in the game; because do we have under-water-cities today? No!


The game stops in 2020 AD. No underwater-cities, of course. Although I do hope that it is possible to make advanced, totally revamped futuristic SciFi-scenarios, that perhaps allow you to build such ocean-based cities.

PGM is offline PGM
Prince
Lisboa, Portugal
Aug 2001
time: 05:15
  Old Post 27-09-2001 23:50
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quote:
Originally posted by Mads Raven
Does anybody knows if you may build cities under the water in Civ 3?


No way. Maybe in civ4 or 5.

Bkeela is offline Bkeela
King
Brisbane, Australia
Oct 1999
time: 15:15
  Old Post 28-09-2001 03:20
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I agree with Mister Pleasant: it was entirely frustrating having the AI place dozens of ocean cities around your land. Not only was it an eye sore, but it posed a dramatic strategic disadvantage when flight eventually grew to dominate the game. The only option was to go out and destroy them all, and then came the truly frustrating part - getting rid of them. It was a slow, tedious and expensive process starving them and producing a colony unit. The other alternative was to cause an atrocity, which was not my playing style. I suppose you could keep the cities, but it is against my aesthetic sensibility to maintain an AI positioned city.

Please, no ocean cities.

Bkeela.

Chronus is offline Chronus
Prince

Aug 2000
time: 05:15
Smile  Old Post 28-09-2001 04:01
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Okay, I know this doesn't quite fit the "Underwater cities" context of this thread but here it goes . . .

Is there global warming such that the oceans rise and destroy coastal cities? This is one of the few features I did like in CTP since it made pollution control much more important.

. . . oh, nevermind. Maybe I should just start a new thread

Madine is offline Madine
Warlord

Sep 2001
time: 23:15
  Old Post 28-09-2001 05:20
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Uh, pretty sure there was global warming in civ 2 as well.

It sounds like some people are mad that the AI did something smart

Although underwater cities don't really fit into the scope of Civ 3, I hope that a future civ game will allow things such as underwater cities and allow the chance to go into the future a bit.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
  Old Post 28-09-2001 07:04
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quote:
Originally posted by Mister Pleasant
Yeah, look at SMAC. The @#$%ing AI ICSed worthless pop2 cities all over the ocean. This was annoying, and I eventually commited countless atrocities burning them all down. I just don't trust firaxis to implement sea cities properly (and I'm none to fond of the job activision did either).


Why bother? Just take them over.

The computer players only do this to hog resource squares. So to counter it you hog them yourself, first.

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:15
  Old Post 28-09-2001 09:48
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The idead of build cities at sea is a crap one I played SMAC quite a lot and to be honest I never build cities at sea if a nice feature but I think it does not add anything to the game as a whole. So I hope that they don't have it in the game/

Rakki is offline Rakki
Warlord
Sydney, Australia
Sep 2001
time: 15:15
  Old Post 28-09-2001 09:51 Visit Rakki's homepage!
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i wonder if we can build oil rigs on sea resource squares Give naval vessels something to protect and pillage

Mister Pleasant
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  Old Post 28-09-2001 10:29
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quote:
Originally posted by Urban Ranger


Why bother? Just take them over.

The computer players only do this to hog resource squares. So to counter it you hog them yourself, first.


Actually, what I did was to modify the alpha.txt file so that sea cities could not be built. I found the game very enjoyable after I did that.

Kestrel is offline Kestrel
Warlord
Melbourne, Victoria, Australia
Jul 1999
time: 05:15
  Old Post 28-09-2001 10:40 Visit Kestrel's homepage!
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We had underwater cities in Civ II !

( Well, Civ II - ToT anyway)

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 28-09-2001 12:37
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I certainly don't hope so, underwater cities was boring, just like the space cities

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:15
  Old Post 28-09-2001 16:59
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Underwater cities won't ever happen in real life, so I don't want to see it in a Civ game.

Rakki is offline Rakki
Warlord
Sydney, Australia
Sep 2001
time: 15:15
  Old Post 28-09-2001 17:05 Visit Rakki's homepage!
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never say never...

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:15
  Old Post 28-09-2001 20:25
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It will never ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever happen!!

Maybe a colony of a thousand people, but anything larger would be too expensive and require so much technology, it just won't ever happen. I'm not saying it isn't possible. It's possible, it just won't happen.

tishco is offline tishco
Prince
of rambling for the uk
Aug 2001
time: 05:15
Lightbulb  Old Post 28-09-2001 20:35
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you can on civ 2 using waterworld mod
on civfanatics site there was a very very kickass mod underwater called waterworld. your settlers were ships and had a build land (mountain option so they had to build in the sea and join with land bridges, its only flaw was the land mass was empty apart from AI cities and it didnt undersand what to do so never filled the ocean.
it may be at apolton

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:15
  Old Post 28-09-2001 22:42
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Underwater cities were so annoying in SMAC that I somehow managed to 'turn them off' by fiddling with the textfiles.

Mars is offline Mars
Prince
Maryland, USA
Sep 2001
time: 00:15
  Old Post 29-09-2001 00:50
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How can you guys hate space and sea cities. i found them to be rather enjoyable. They added interesting new strategies to the game. And sea cities will happen, just look at oil platforms they're practically cities at sea already and that's with current tech. i say in a good 30 to 50 years there will be sea cities, and there definitly will be space cities. in fact i am hoping that they add another planet to colonize by your planet, although i know it won't be in civ3

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 29-09-2001 00:58
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quote:
Originally posted by Ralf


The game stops in 2020 AD.


The game stops recording a score in 2050. You can play forever if you want to.

quote:
Taken from "Ask the Civ Team" 9/28
Yes, you can continue to play after the game has "ended", though no score data is recorded after 2050.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 29-09-2001 01:16
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quote:
Originally posted by Mars
How can you guys hate space and sea cities.


Easy to hate them, they were to unrealistic (come on, 6 million people living in an underwater sea or in a spacecity. If they should make them avaliable then they should be more expensive than land cities and the numbers of Max inhapitants should be much lower.

Also a reason why I hate them is (Never played SMAC only ctp1/2) is: The AI was soooooo dumb, which means I always where the only nation in space or undersea

But anyway, space/underwater cities is just not something that should be added, just the concept is way out

Mads Raven is offline Mads Raven
Chieftain
Copenhagen, Denmark
Sep 2001
time: 05:15
  Old Post 29-09-2001 04:11
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I am glad to see that most of the people that has been answering my original thread share the same opinion as me.
No, let us not hope that there will be any kinds of underwater cities in Civ 3.

Last edited by Mads Raven on 29-09-2001 at 04:17

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