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Xian
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Is there any good reason besides the extremeley cruel "i-want-to-take-out-every-low-lander?" or perhaps "im-avery-cruel-pirate?"
Furthere more, is there any reason why you wouldnt want sea levels to FALL? Isnt that a GOOD thing (more land?)?
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:15
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I am in a game where I am doing as you suggest and I am raising land using formers and the solar shade creating more land and with the added side effect of limiting the abilities of my opponents more powerful navy and his dang probeships.
But I can see situations where I might want to make a bigger ocean
1. As Sven
2. Any time that I have the most powerful navy
3. To create an even larger ocean energy park
4. To sink an opponent where I have more or better formers so that I can raise land and keep myself out of the water while they get sunk and lose bases or improvements
Just some ideas . . . .
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Jeem
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Ayrshire, Scotland
Sep 2001 time: 05:15
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Melting the caps is a green/builders dream, especially when you're losing a war. The most important factor is time - namely the time you get to regroup while your enemy is forced into building pressure domes. Factions like the Hive and Believers inevitably lose a lot of bases to submersion also.
If you play a build style, then more sinking is what you want because you will inevitably be better equipped to take advantage of it. It suits greens because you'll probably be able to adjust to more sea fungus a lot faster. Cutting off land bridges is another bonus. I try my luck with melting the caps as soon as I can, and will often bribe others to ensure it happens. Basically speaking, if you play around base infrastructure then you're on a winner with rising sea levels.
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