Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Events File Help
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
CDC80UF is offline CDC80UF
Settler
Gainesville, FL
Aug 1999
time: 05:12
Post  Old Post 11-08-1999 23:25
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Events File Help Support Apolyton, buy Civilization III: Complete

I was just wondering why the Events editor or the note pad style(cut and paste) of creating units won't create but the first unit location?
For Example I put:
@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=Ju-87 Stuka
owner=Axis
veteran=yes
homecity=none
locations
41,63
43,61
42,63
42,62
endlocations
@ENDIF

It only creates a unit at the first location. I know that in the events editor you can put up to 10 locations but either way it only makes the first one. Is there any other way to make this work besides the way one location per trigger method?
Anyones input would be greatly appreciated!
Christian

Paul Hanson is offline Paul Hanson
King
Dilbert
Aug 1999
time: 05:12
Post  Old Post 12-08-1999 02:04
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Christian,

The extra locations you put in will be used in order if the first location is invalid i.e there is an enemy unit already there. If the first location is invalid, the game tries the second, if that is invalid it tries the third, and so on. If you want to create more than one unit, you`ll have to make multiple copies of the trigger, with different locations where appropriate.

Hope this clears things up for you.

CDC80UF is offline CDC80UF
Settler
Gainesville, FL
Aug 1999
time: 05:12
Post  Old Post 12-08-1999 05:30
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

Paul,
Thanks for the info...I was just trying to save some extra work!
Christian

Cam is offline Cam
King
Australia
Jan 1970
time: 14:42
Angry  Old Post 12-08-1999 05:47 Visit Cam's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

This question has been repeated on at least two other forums. Please try and avoid duplication. If you are to raise questions in several forums, please direct people to respond to a single thread.

CDC80UF is offline CDC80UF
Settler
Gainesville, FL
Aug 1999
time: 05:12
Unhappy  Old Post 12-08-1999 08:57
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

Sorry Cam didn't know how to spread the word without duplicating...sorry
Christian

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0266 seconds (83.83% PHP - 16.17% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net