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Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:15
  Old Post 28-09-2001 21:34 Visit Eyn's homepage!
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#1 Report this post to a moderator
strange ToT bugs ! Support Apolyton

first bug...
all civs build again and again palaces !

second bug..
4 "same" units (but "allow to build" for 4 different Civs)
does not appears in civilopedia / don't have "info"

NEVER SEEN THESES bug before ! but that's my first
ToT scenario (my others ToT scenarios are Civ2 conversions)

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:15
  Old Post 29-09-2001 02:55 Visit William Keenan's homepage!
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#2 Report this post to a moderator
Re: strange ToT bugs ! Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Eyn
second bug..
4 "same" units (but "allow to build" for 4 different Civs)
does not appears in civilopedia / don't have "info"


Is the unit's prerequisite tech no,no?

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:15
  Old Post 29-09-2001 04:44 Visit Eyn's homepage!
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#3 Report this post to a moderator
no &quot;no, no&quot; ! Increase Your PM Length

fortunatlely IA is able to build and use these units

i'll try some changes
if i found no response to the must anoying bug (palace build and build again) i'll post here rules.txt, japon.scn and events.txt.

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:15
  Old Post 29-09-2001 05:56 Visit William Keenan's homepage!
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#4 Report this post to a moderator
Remove this text

Is the defense of the unit that can not be built lower than the unit in the Musketeer slot?

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:15
  Old Post 29-09-2001 13:39 Visit Eyn's homepage!
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i dont use bad slots Support Apolyton, buy GURPS/ Alpha Centauri

i don't use Musketeer or knight slots !
and IA build these "no-info" units !

for the capital bug, i don't know why it bugs like that but i think i 've resolve this problem. i give to palace a prerequis that civs can't have... tested 2-3 times and had no more "... change capital..." i've edit the event.txt to give human player a 2nd and "last" capital if he loose the "ancestral" one !

IA civs auto-have a new capital ! Even if they can't build palace.

i hope i'll soon be able to finish this "starting" japan scenario

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:15
  Old Post 30-09-2001 16:59 Visit William Keenan's homepage!
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#6 Report this post to a moderator
Re: i dont use bad slots Support Apolyton, buy Civilization 2

quote:
Originally posted by Eyn
i don't use Musketeer or knight slots !
and IA build these "no-info" units !


It makes no difference if the slot is used or not.

Is the defense of the unit that can not be built lower than the defense lised in the rules.txt in the Musketeer slot?

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:15
  Old Post 02-10-2001 21:26 Visit Eyn's homepage!
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#7 Report this post to a moderator
basic japan scenario finish Enter the AD-FREE zone

i didn't succes to resolve the "no-info" units bug !
musketeer's and knight slots attack/defense have been set to "0"
and i don't use these slots (prereq: no- obs: no)

that's not a disturbing bug, Players or IA can build AND build theses units !

but i've notice that i can "create" them via events !!!!
as i said , i'd never seen such a bug before when i created FW scenarios !

The other bug (palace build and build by IA) has i said... that's no more a problem ! (even if here again, i haden't really resolve it)

so i write because I've finished the basic scenario
it's in french and it can be download here
there's also a screenshot of the scenario.

for "test" the bug then try to help the TEST1.ZIP (22 Ko)
which contains rules.txt, japan1.scn and events.txt ishere

Eyn is offline Eyn
Warlord
Lyon, FRANCE
Jan 2000
time: 05:15
  Old Post 04-10-2001 16:09 Visit Eyn's homepage!
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#8 Report this post to a moderator
Ooooups ! Support Apolyton, buy Civilization 2

i forgot to give u the name of the "no-info" units

all "Lanciers" units (Fuj, Min, Nob, Tok)
and brigands, voleurs, pirates jap... (not used in my scenario... they should be in the info list but aren't)

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