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Madine is offline Madine
Warlord

Sep 2001
time: 23:15
  Old Post 29-09-2001 09:29
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#1 Report this post to a moderator
16 civs + UN = ??? Suffering from ads?

Actually I had this concern with a 8 civ scenario, but what I was wondering is:

If a country builds the UN, and no other countries have 25% (or whatever percent it is) of land or population, can that country vote themselves U.N. leader and win the game? That just wouldn't seem right.

Christantine The Great is offline Christantine The Great
Prince
Massachusetts
Jun 2000
time: 00:15
Thumbs down  Old Post 29-09-2001 09:43
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Support Apolyton or Terrorists Win

I'm sure that you cannot vote yourself world leader (or whatever) if you are the only member of the UN.

Bleyn is offline Bleyn
Warlord

Aug 2001
time: 21:15
  Old Post 29-09-2001 11:57
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Full PM-box? Change here!

IIRC, the diplomatic win in SMAC had several preconditions before it could even be used. I'm sure Civ3 will have the same sort of considerations involved.

And as I think about the diplomatic win, I'm sort of glad to hear that there is the option to play with all 16 civs. It always seemed like I ran out of opponents way too quickly to ever have much of a chance for that win to occur on any side.

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:15
  Old Post 29-09-2001 12:16
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Inflate your Upload Space

population isn't the only way to get on to the un, i think holding a certain amount of land can get you on too

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 29-09-2001 12:46
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Suffering from ads?

quote:
Originally posted by H Tower
population isn't the only way to get on to the un, i think holding a certain amount of land can get you on too


Wont that be hard to do, considering that there are 15 other civs out there sitting on land as well??

Executor is offline Executor
Warlord
of Terra Prime, homeworld of the Terran Star Empire
Jul 2001
time: 00:15
  Old Post 29-09-2001 16:37
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Increase Your PM Length

Maybe it'll be set up so that if no nation has at least 25%, then the top 4 or so civs + the UN owner will be on the council.

Earthling7 is offline Earthling7
Prince
of pop
Jul 1999
time: 06:15
  Old Post 29-09-2001 16:44 Visit Earthling7's homepage!
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Avatar Enlargement: We've got the solution

Maybe allied nations could vote together? Doubt it, but it might work.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 29-09-2001 17:08 Visit Lemmy's homepage!
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IIRC the 25% rule isn't fixed yet, FIRAXIS can still change it, maybe let it depend on the number of civs in the game, with 8 civs it's 25%, and with 16 it's 15%

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:15
  Old Post 29-09-2001 17:39 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Actually, if it's 25% with 8 civs it should be 12.5% if you're playing with 16.

Regardless of the final numbers, I hope that the percentage is:

a) incremental based on number of Civs in the game and
b) easily changed in the editors.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:15
  Old Post 29-09-2001 17:42
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Out of curiosity.....

If there are X number of civs on the council, what incentive is there for them to vote anyone world leader if it means that they would lose and the leader wins the game?

I presume there is a forced vote every-so-often but can someone explain how it is supposed to work in its entireity.

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:15
  Old Post 29-09-2001 17:45 Visit Lemmy's homepage!
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quote:
Originally posted by Big Crunch
Out of curiosity.....

If there are X number of civs on the council, what incentive is there for them to vote anyone world leader if it means that they would lose and the leader wins the game?
...


basic survival instinct, vote for me or die

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 29-09-2001 18:56 Visit shade's homepage!
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Tired of ads?

or maybe they can vote like they ally in civ2,You vote for yourself and all the AI vote for 1 oter AI=>AI wins you lose

Shade

dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:15
  Old Post 29-09-2001 21:12 Visit dainbramaged13's homepage!
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quote:
Originally posted by Stuie
Actually, if it's 25% with 8 civs it should be 12.5% if you're playing with 16.

Regardless of the final numbers, I hope that the percentage is:

a) incremental based on number of Civs in the game and
b) easily changed in the editors.


agreed

JellyDonut is offline JellyDonut
Prince
Köln, Deutschland
Jul 2001
time: 06:15
  Old Post 29-09-2001 21:26
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Didn't we conclude on another thread that:

1) All nations (or those that decide to be) are in the U.N. and
2) Only those nations which fulfill the land/pop requirements or built it can be elected, therefore
3) You must have the consent of a significant number of other civs to be elected?

Come on, Firaxis wouldn't make a slip-up as big as what you're proposing!

d_dudy is offline d_dudy
Prince
MO
May 2001
time: 23:15
  Old Post 29-09-2001 21:40
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i'm betting that one way or another you have to get probobly 50%-75% of the total population or landmass to support you

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:15
  Old Post 29-09-2001 21:43
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Avatar Enlargement: We've got the solution

JellyDonut, thanks for pointing this out. Civ3´s election rules will probably be a refined version of SMAC´s rules:

- All factions are in the council,
- Only the two strongest factions can be elected,
- You must get at least 75% of the votes for a diplomatic victory.

Madine is offline Madine
Warlord

Sep 2001
time: 23:15
  Old Post 29-09-2001 22:12
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quote:
The diplomatic victory condition is enabled after the United Nations wonder has been built. Once built, the UN will meet periodically to vote on a leader. Any civ that receives a majority of votes from the U.N. council wins the game. The catch here is that in order to even be on the U.N. council (and thus eligible to be elected U.N. leader), you must either control 25% of the world's territory or population. The civilization who builds the United Nations wonder automatically gains a permanent council position.


This seems to imply that only nations that have a council seat wil be voting, and that only nations with the 25% of land or population will be on the council, along the the wonder builder.

I do agree that a modified version of the smac council would be best.

Maybe someone from Firaxis can clarify this.

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