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FuFu15
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i choose you! ISO!
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Can you say "Multiplayer Gold Edition", like we didn't (shouldn't have) known it was going to be this way.
If you've got a cash cow, milk her her till she falls over!
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FuFu15
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quote: Originally posted by GP
makes perfect sense. This is the way this stuff works. Just lie back and enjoy it... |
or we can B). sit here and flame them.
i choose B.
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Jamison
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Anyother game and the multi would be downloadable. And I agree, if they stiff us over too much, they may just lose their customers. It is never good to "toy" with the customer base.
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Ozymandous
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Atlanta, GA
Aug 2001 time: 00:15
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quote: Originally posted by GP
We can go back and forth on this, Ozy. They charge too little, they go out of business, they charge too much they go out of business.
IMNSHO, the key is "funness". If the game is a killer fun game (as Civ2 and Civ1 were), they will be able to get away with exploiting the market. If it's not fun, they won't. |
lol, GP!
I know and understand this, but I still feel I must post a realistic, not-everyone-is-a-sucker view as well.
Just trying to balance all the blind devotion that's seen around here daily. 
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randomturn
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NYC US
Aug 1999 time: 05:15
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Oh, come on... Everyone who *****es about the price of Civ3 only does so because of the totally arbitrary pricing structure of computer games that dictates that new product must be $40 - $50 for every player no matter how much utility (time or enjoyment) he or she gets from the game. The theoretical "optimal" pricing point for a game would differ from player to player depending upon utility; and every single person on this board would pay more than $50 for Civ3 if it weren't for the anchor of arbitrary pricing standard.
In other words, in an alternate reality where games aren't released nationally or carried in stores, but are instead sold in limited runs on a not-to-be-exceeded, first-come, first-served basis to a pre-defined number of, say, 5,000 users who pay, say, $200 each, I think it's pretty obvious that virtually everyone at Apolyton would gladly be on that list of 5,000. It is irrational to complain of a lack of fairness in what is clearly an arbitrary pricing structure in what is clearly a very tough industry on the supply side in which you the consumer have perfect freedom of choice and in which you, specifically, the self-selected Apolyton gamer (who will get far more than "average" utility from the product) will nonetheless "unfairly" pay just an "average" price.
And to any idiot who is tempted to flame me for "saying that Civ3 should be $200": (A) that's not what I'm saying, and (B) try learning something about theoretical economics.
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All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
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