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Bleyn
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Hmm... Maybe the Barbarian villages that get placed next to bodies of water will generate pirate ships along with land raiders?
Though if thats the case, I hope the AI does a little checking on the size of the body of water before sending out the pirate ships.
As nice as it may be, being forced to use a stealth bomber or two late in the game to blow up pirates stuck in a one square lake would be just a little too much like clubbing baby seals.
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FuFu15
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that'll be annoying as hell. take 30 turns to build a trireme/settler, owned by a pirate.
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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I think you misunderstand. You own and control the privateers.
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FuFu15
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let's say one of your ships gets picked off by some other civ's privateers. would that be considered an act of war? historically, privateers weren't really owned/commanded by the government, just secretly backed...so the governments wouldnt take the blame for pirating.
basically, is it an act of war?
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Marcus Agrippa
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Pirates should never have ships capable of taking on a "battleship" or its historical equivalent. (eg Ship-of-the-Line, etc.) They would attack merchant ships, and possibly take on light warships.
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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FuFu, the privateers will look like probe teams from SMAC, meaning they won't "fly" your shield (if you didn't know). I don't think a country should be penalized because almost every country backed privateers at some point or another. Afterall they aren't really attacking in your name, just with your backing.
I believe privateers will steal gold off of ships if they manage to do...something?
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