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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Cost for Wonders? Negative cost?
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Ecce Homo is offline Ecce Homo
Prince
Stockholm, Sweden
Apr 1999
time: 06:12
Question  Old Post 13-09-1999 18:11 Visit Ecce Homo's homepage!
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#1 Report this post to a moderator
Cost for Wonders? Negative cost? Browse Apolyton AD-FREE

Has anybody managed to make Wonders cost gold for maintenance? I tried to give some Wonders negative cost, so that they would give a revenue, but that didn't work.

Any ideas?

------------------
The best ideas are those that can be improved.
Ecce Homo

Giant Squid
Guest

Not Yet
time:
Post  Old Post 14-09-1999 09:33
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#2 Report this post to a moderator
Help yourself to an AD-FREE life

I can't do it just via rules.txt, but if you have ToT, you can try:

@IF
ImprovementBuilt
Improvement=whatever number it is
@THEN
GiveTechnology
Technology=Whatever tech you want to use
@ENDIF

@IF
RecievedTechnology
Technology=Same as above
@THEN
CHANGEMONEY
amount=however much money you want the wonder to generate.
@ENDIF

Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:12
Post  Old Post 14-09-1999 10:17 Visit Mark von Wagner's homepage!
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#3 Report this post to a moderator
Get a bigger avatar today!

To add a maintainance cost to the wonder, just set the cost to any positive amount.

Mark

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