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Dknight
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Canada
Sep 2001 time: 05:15
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I'm really excited with 16 different civs in a game because after I conquer a few of the big nations in Civ 2, then it's basically over. Now I'm wondering will Civ 3 take Extra long per turn? The reason why Civ 2 took so long per turn in the modern age was because of all those units to move, and I have to wait for them to move every single one of them.
And in Civ 3, it looks like things are done to stop that.
1. There'll be armies. So nations can stack the units, meaning less units on the map
2. Fog of War, if you can't see them, then you don't have to wait for them
3. SMAC had the option to speed other movements quickly by pressing on the tab or is it shift button. Hopefully that's in as well.
4. I don't think we should compare how fast per turn in Civ 2 to now. That game was released in 1995, and it's 2001 now. We have faster computers and even better technology. So I have my faith in that.
So, I think the 16 Civ is going to have a lot of fun, and that the wait time would be at least tolerable than the 5 minutes per turn I been hearing about.
So hey, don't worry about it! It'll be Great when it comes out!
Agree? Disagree? Comments? 
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Dknight
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Canada
Sep 2001 time: 05:15
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oh wow, is it that bad with CTP?
I never played it myself and had considered getting it but due to such a heavy class load, I decided against it.
Glad I didn't get it.
But just wondering, why Did it take so long in CTP? Is it because the AI is too slow to do anything or because there was too many units on the map?
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