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Asesino_Virtual
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Buenos Aires, Argentina
Jun 2001 time: 02:15
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Ive been doing some math, check this out: For a 16 civs game, the standar map is 180x180. So, 180x180= 32400 squares. Lets say, that its covered by 70% of water, like ur planet. That left for building cities, about, 9720 squares. Now divide it by 21, the number of squares that an average city occupies, thats about 462 squares. Now lets divide for the number of civs, 16: 462/16 = 28,87. 29 cities per civ!!! thats crazy!. It should be, 15 cities for each civ!. What do ya think?
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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:15
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Ok, on the maximum size map: 256 x 256!! 
Thats 65536 squares. Assuming 70% water, thats 19660 squares (rounding down). Dividing by 21, thats 936 city sites without overlap (and no ocean usage ). Now, dividing by 16 civs, that 58 cities per civilization!!! Now That is crazy!! 
And in reality, there are plenty of cities that sit on the edge of continents, using ocean squares as well, but then again it probably balances out with the bad terrain, gaps, etc. Just an indication of howbig these maps will be!!
On an aside, i hope Firaxis have included a large list of city names for each civ. 
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jadlakha
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Normally I only play with a tiny few major well developed cities(I hate ICS). But the extra space makes things more fun because now I can have a large empire with lots of well developed major cities. I only hope the movement points are increased by alot cause I dont want it to take forever to explore and settle the world.
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Barshy
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Sorry here's a stupid question (i literally don't own civ2 anymore) -- how big are the map sizes in civ 2? I just want a point of comparison.
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El hidalgo
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quote: Originally posted by Barshy
Sorry here's a stupid question (i literally don't own civ2 anymore) -- how big are the map sizes in civ 2? I just want a point of comparison. |
The largest possible map was 100x100. The "large" map was, I believe, 75x120. So it's a huge difference.
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