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Sabre2th
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Wouldn't it defeat the purpose of the 'Wonder' part if you could rebuild them? In civ2, wonders were built once and finished. I imagine both minor and major wonders will act the same way in civ3.
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Sabre2th
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quote: Originally posted by player1
First at all, Minor Wonders are just MINOR wodners. |
I am aware of this fact, but does that mean they are not wonders? If they aren't wonders, why call them wonders? You may be right, but the point is that we don't know. I am allowed to voice my opinion, just like the rest of you.
BTW: You spelled "wonders" wrong.
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RobC
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quote: Originally posted by Sabre2th
Wouldn't it defeat the purpose of the 'Wonder' part if you could rebuild them? In civ2, wonders were built once and finished. I imagine both minor and major wonders will act the same way in civ3. |
Wouldn't it defeat the purpose of the 'Wonder' part if more than one civ can build them? Same answer: NOPE.
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dainbramaged13
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Dumbass
Mar 2000 time: 00:15
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quote: Originally posted by SerapisIV
Here's another question, are minor wonders automatically demolished when a city containing it is captured? Or could a civ without the Ironworks capture an enemy city with it and reap its benefits? |
i dont think so because what if the civ didn't have the pre-reqs for it (not just techs... most minor wonders also require certain siv specs to build)
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