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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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10% of gameplay
90% of units (pictures, not stats)
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old dog
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We don't know anything yet.
We hear about all these features, but we don't know how it will be to play any of them. Some great sounding stuff will turn out to be no big deal within a weak. Meanwhile, some other change will make all the difference in the world when it comes to gameplay.
And the way the AI plays the game will mean more than all the other new features combined!
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Akron
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I'd hope I only know 10%, but sadly that won't be the case. No big surprises for me. However, though we know the major features, such as culture and improved diplomacy and golden ages, there are definitely a ton of little things we do not know yet. That should make the first game a very fun experience. When civ 3 is released, I'm gonna try to stay off this board as much as possible until I have finished my first game.
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Nemo
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of no one.
Apr 1999 time: 23:15
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we know VERY little of anything past the ancient/middle ages.
what about:
planes, tanks, transports, satellites, wonders, resources, units, MAD...
while we know some of these things from the modern ages, MUCH is not know (which is good...a nice surprise!)
although, since i didnt play SMAC long enough, i have NO inclination as to satelites and how they work...but i will wait 3 more weeks to find out.
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