 |
|
Meyer
|
|
I've never been to concerned about the whole Multi-player thing ... but I do notice an icon on the new screen shot in the upper right hand corner that looks suspiciously like a "chat" or "dialogue" icon.
Indirect, circumstantial, evidence that MP might actually be in?
|
|
|  |
 |
|
RallyK
|
|
Georgia
Aug 2001 time: 00:15
|
|
So what's the argument? That a size 14 city shouldn't be able to exist there. Assuming the city uses two irrigated tiles to the upper right, and the city has 11 unirrigated grassland tiles, one with what looks like wheat, it makes perfect sense to me that the AI or whoever is playing would mine the majority of the grassland rather than irrigate it if the choice was one extra food or one extra shield. With the extra food the city would be able to expand into other tiles, but those tiles look like swamp and mountain.
|
|
|  |
 |
|
HalfLotus
|
 |
ATL, shorty.
Sep 2001 time: 00:15
|
|
quote: Originally posted by SerapisIV
But their mining grassland. What are you going to do mine buffalo and wheat? Most mineral resources would only be found in hilly or mountainous terrains, not grasslands and plains. Besides that it can be shown on the map with special resources being shown on top of the mines, so there can't be special resources unless we can see them
Oh yeah, and I really hope that all those mines are because of bad AI (like the railroad web problem in Civ2). Though I doubt Firaxis would be releasing screenshots that show game faults. But again, there does appear to be too much railroads again, unless railroads give some kind of trade/mineral/food bonus as in Civ1 |
I still think theyre outposts, not mines. Outposts are needed to harvest any resource outside of your city radius. This includes all three types of resources: strategic, luxury and bonus. These arent mines for just minerals in hills. I think that they were built to harvest resources before city radius was large.
Also, you hope the AI is still stupid about terrain improvement? I hope it was a bonehead playtester who did that, not a stupid AI.
|
|
|  |
 |
|
HalfLotus
|
 |
ATL, shorty.
Sep 2001 time: 00:15
|
|
quote: Originally posted by KrazyHorse
First off, you should use the words "culture border" or "civ border" instead of "city radius".
Secondly, where did you hear that a mere "bonus" resource (wheat, etc.) had the same harvesting requirements as strategic and luxury resources. If this is true, then it's new to me.
Thirdly, those structures appear on almost every grassland tile, many of which do not contain any special resources whatsoever, so they cannot merely be colonies (not "outposts", by the way).
I would submit that the structures in question are the Civ3 version of farmland. |
First off, try not to let my imperfect Civ3 vocabulary offend you.
Perhaps bonus tiles don't need colonies, but the other two do. A few of the structures have specials in them. One has wheat, and a few others that I dont recognize. There is no way in hell that those things are farmland.
Dan? **knocks on monitor** You in there? Wanna help sort this out? I know he said they were mines before, but what does a colony look like? Is there one in a screenshot somewhere?
|
|
|  |
 |
|
down th' pub
|
|
Chasin' Shadows in the Rain
Dec 2000 time: 05:15
|
|
Halflotus - this week's pic does show mines everywhere as Dan had confirmed a while back. I did find a picture with a colony: http://www.civ3.com/images/screenshots/revolt.jpg - it's in the bottom right corner 'Egyptian colony - Iron'.
Edit - fixed link (I think)
Last edited by down th' pub on 06-10-2001 at 08:48
|
|
|  |
 |
|
Provost Harrison
|
 |
The farce is strong with this one.
Feb 2000 time: 05:15
|
|
quote: Originally posted by Anunikoba
D*mnit!! WTF has the 'Theory of Evolution' ever done for advancing the human race? What great piece of technology has been developed by this knowledge? What disease has been cured by its application?
The only thing it has EVER produced is debate. It has no practical use WHATSOEVER.
|
Incorrect, the theory of evolution meant we have investigated the mechanisms of how heredity works, which resulted in fields such as molecular genetics or biochemistry. The implications of this theory have been tremendous, including great backup to the scientific method, a knowledge of our origins that people hundreds of years ago could not concede and unprecedented strides forward in medical science. I think you ought to retract your comment!
But back to civ3 stuff, you are right, I don't think this screenshot really lends us any more data. The resources look familiar; gold, rubber, beaver, cattle, deer, wheat, and this white powder that I suspect is saltpetre (see previous threads). It does show us some of the city names of the Iroquois, but this isn't really particularly interesting information in itself...and we have heard of battlefield medicine and theory of evolution as minor wonders.
|
|
|  |
 |
|  |
 |
|
Sirotnikov
|
 |
<--- Yes, It's a "kitty" in a boot.
Feb 2000 time: 07:15
|
|
I must say, I also am not very fond of the way the irrigation graphics appear, but who knows, maybe they're cooler in person. 
As for dynamic models, I think it's wrong to have a civ supporting the army, and the cities globally instead of locally from the very beginnning.
That is a major economic and social change that should advance together with science and maybe governments.
Before the industrial revolution, the consumer good were indeed processed and consumed by the same city / area that raised them.
As for army, many periods are different. Ancient eras have local armies. Empires and Monarchies usualyl had a centralised army.
Feudalism meant non centralised army, but rather army that each knight had that would join together when hired by a king.
Then the armies became unified again.
I say - let it change with ages.
Ancient Era - Local Army, Local Agriculture, Local Science
Classical Era - Central Army, Local Agriculture, Local Science
Medeval Era - Local Army, Local agriculture, Local Science
Englightment Era - Centralised Army, Local Agriculture, Local Science.
Industrial Era - Centralised Army, Centralised Agriculture, Local Science
Modern Era - Everything Centralised.
|
|
|  |
 |
|  |
 |
|  |
 |
|
squid
|
|
quote: Originally posted by faded glory
I agree Theory of evolution has done alot in terms of speculation and debate. But honestly, it has had no effect on the way modern society develops. Nor has it benefitted society..atleast
not directly anyway. |
I agree that the Church has done alot in terms of speculation and debate. But honestly, it has had no effect on the way modern society develops. Nor has it benefitted society..atleast
not directly anyway.
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|