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SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:15
  Old Post 05-10-2001 23:33
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Question about Armies Browse Apolyton AD-FREE

We know that armies consist of 4 or 5 units (depending on whether you have the Pentagon MW). We also know from Firaxis posts that units can be upgraded, but only in cities.

The question is then, does the whole army have to taken into a city to upgrade units? or are armies flexible structures that can be changed in structure in the field?

If you have 2 mech inf. and 2 tanks, can you swap in an extra tank for a mech inf while still in the field? Or does an army have to be disbanded and reformed? Can reforming/switching units only happen in cities?

Asesino_Virtual is offline Asesino_Virtual
Warlord
Buenos Aires, Argentina
Jun 2001
time: 02:15
  Old Post 05-10-2001 23:56
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In real world, armies are built in cities or in military bases. So i think that for being able to make an army, or upgrade one, ALL the units of that army must be in a city or in a common point. But i think, cities... or military bases?... mmm, LETS THREAD!

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:15
  Old Post 06-10-2001 00:01
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Re: Question about Armies Full PM-box? Change here!

quote:
Originally posted by SerapisIV
We know that armies consist of 4 or 5 units (depending on whether you have the Pentagon MW).
...

A nitpick: you mean 3 or 4 units.

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:15
  Old Post 06-10-2001 00:06
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Not really for the US anymore. Each region already has the command structure waiting, all it takes is attaching units (and getting them to the rgion) to put the army together.

Assuming each unit in civ is a regiment. I'd assume that each army is a division. Divisions routinely have additional elements attached to them for each mission. In addition, right now units of the US are scattered all over the globe. The divisions as we know them are rarely ever all in one place. Right now 1,000 troops of the 10th mountain division are going to Uzbekhistan (bad spelling, sorry), does that mean that to rejoin the rest of the division, say in Germany that they have to first stop back in the US to reform?

Also, when a unit is being modernized, why would its command structure change if all they're doing is picking up new equipment?

Say an army consists of 2 mech inf. and 2 armor and you want to upgrade the armor units to advanced armor, why does the whole army have to be in the city? Only the armor has to leave to pick up new tanks. Command structure remains the same. The mech inf shouldn't have to go to the cities too.

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:15
  Old Post 06-10-2001 00:07
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Re: Re: Question about Armies Put an end to popups!

quote:
Originally posted by Jaybe
A nitpick: you mean 3 or 4 units.


I won't care about number details till I actually play the game. Game concepts I don't mind debating though

dennis580 is offline dennis580
Warlord

May 2001
time: 23:15
  Old Post 06-10-2001 01:07
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You mean 3,4 or 5. You stat out with only have 3 units in your army. The military academy lets you have then the Pentagon lets you have 5.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 06-10-2001 01:10
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dennis580

i thought the military academy let you build an unlimited number of armies, not add more troops to your armies

Akron is offline Akron
Prince
NJ
Mar 1999
time: 00:15
  Old Post 06-10-2001 01:18
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quote:
Originally posted by korn469
dennis580

i thought the military academy let you build an unlimited number of armies, not add more troops to your armies



Really? Thats good to hear. A limit of 1 army per 4 cities is stupid. It should depend on the population rather than the number of cities. Just because I can found 4 new cities doesn't mean I can support more armies. This military academy should help small nations.

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:15
  Old Post 06-10-2001 01:23
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It's not 3, 4, or 5. It's up to 3 (or 4 with some wonder). I'm willing to bet this means armies are flexible and can therefore be formed, reformed, and dismantled at the player's will.

But as always, we will see.

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