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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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I bet this is going to turn into a "My civ's BETTER!" "Is NOT!" brawl... I do agree, though. If you want a civ talk about how you're going to make it.
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Yes, one shouldn't just complain, one should get to modding. One thing I intend to do is replace doofus animated leaders with photos and paintings (not to mention replace the leaders). Hopefully pictures that accord better with the feel of the rest of the game's art. Until then, I will continue to point out the bad art. But I do thank Firaxis for the ability to rid the game of that stuff.
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quote: *thinks of crafy Argentine leaders for new civ* |
Galtieri?
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d_dudy
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quote: Originally posted by Snapcase
The Zulus are in for two reasons: (a) They needed and african Civ, and the Zulus are pretty well-known, and (b) They wanted an extremely militaristic civ that would conquer a lot, early, because of the new policy of trying to create as many unique and interesting civs as possible. The Zulus are, with the possible exception of the ancient Spartans, the most thoroughly militarised society in the history of the world. Shaka's "Age Regiment" policy where all boys of a certain age would be worked together as a regiment from early childhood combined with the massive amount of military training and discipline makes them one of History's most interesting and exotic cultures, IMO. |
what he said, especially a
egyptians don't count. too middleastern
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El Awrence -
I'll probably be adding Argentina to my game (with a respectable leader I should add ). What would a good unique unit be?
Also, to any Canadians in the audience, what would be a good Canadian unique unit be?
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Christantine The Great
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Massachusetts
Jun 2000 time: 00:15
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quote: Originally posted by Mars
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Nell!
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All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
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