 |
|
Akron
|
|
It seems that in the editor, you can choose which governments will be able to build certain improvements and which won't. So some governments will allow you to produce more culture producing buildings than others, if you want it to be that way.
|
|
|  |
 |
|
Akron
|
|
IIRC, in the regular game, all governments allow you to build all improvements given that you have the required technology. There is some speculation that certain improvements may also require resources, though I doubt this. I think that small wonder could possibly also be required for certain improvements, or at least the editor could make this possible.
From what I've read so far, it looks like the editor will be a powerful and invaluable tool for scenario makers!
|
|
|  |
 |
|
Akron
|
|
quote: Originally posted by lockstep
Itīs not speculation, but confirmed by Firaxis: Resources, like iron, oil, and uranium, allow the construction of specific units and buildings. (http://www.civ3.com/devupdate_resources.cfm) |
yeah, you're right.
I know that the minor wonder for steel making requires coal and iron and I'm sure thats some other minor wonders need resources, though I'm not sure that city improvements would require resources. Maybe certain special ones might, but its unlikely that basic ones such as temples and marketplaces would require resources.
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|