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smellymummy
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hi,
I was wondering if anyone knew if AI dealings in Civ3 included a way to coordinate attacks with allies, much like it was done in one of those gold civ2 editions.
Or is this going to be another cool feature we'll have to do on our own?
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Akron
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Probably, as it was there in SMAC. Not having it in civ 3 would definitely be a step back.
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d_dudy
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quote: Originally posted by Akron
Probably, as it was there in SMAC. Not having it in civ 3 would definitely be a step back. |
agreed, there was a vague agreement to mass forces near an enemy city and attack it, hopefully it will be improved on
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Akron
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quote: Originally posted by Mars
The only player the AI would attack seemed to be me. It was really annoying. Even when i was really nice to one player they wouldn't be friends with me.
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Somewhere I read that in civ 3, opposing civ's will have better reasons for declaring war than just because they don't like you, as was the case in civ 2 when you were the best. It was somewhat like this in SMAC. Opposing factions would ally against you not just because you were #1, but more likely because your ideology threatens theirs or your allies ideology does.
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dainbramaged13
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Dumbass
Mar 2000 time: 00:15
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yes, lets hope its easier to work with ai in civ3
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All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
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